Your beta already worked fine... forgot to tell you that, shame on me!
Cindigo 2.0.6 - beta
- zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Cindigo 2.0.6 - beta
Yo!
Your beta already worked fine... forgot to tell you that, shame on me!
Your beta already worked fine... forgot to tell you that, shame on me!
- zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Cindigo 2.0.6 - beta
Erm...
how do I export with motionblur?
Made an animation; frame 0 to 10. Now I want to render frame 6 with motionblur... how do I do that?
Do I have to make changes to the camera settings; a higher "Belichtungsdauer" or a higher F-Stop?
What do I have to click exactly in the Cindigo render output window?
Thanks in advance!
how do I export with motionblur?
Made an animation; frame 0 to 10. Now I want to render frame 6 with motionblur... how do I do that?
Do I have to make changes to the camera settings; a higher "Belichtungsdauer" or a higher F-Stop?
What do I have to click exactly in the Cindigo render output window?
Thanks in advance!
Re: Cindigo 2.0.6 - beta
just use c4ds motion blur tag 
with an exposure of 1 second and 25 frames per second 25 frames will be taken into consieration for the motion blur. the standard exposure without a camera tag is 0.05 seconds.
and please keep in mind, that only keyframe based motion blur can be evaluated at the moment...
with an exposure of 1 second and 25 frames per second 25 frames will be taken into consieration for the motion blur. the standard exposure without a camera tag is 0.05 seconds.
and please keep in mind, that only keyframe based motion blur can be evaluated at the moment...
- zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Cindigo 2.0.6 - beta
Got it, thank you very much!
I've got several ideas in mind... let's see.
It would be great if you get access to animate-along-spline animations. I use this the most. for camera flights etc... XPresso-based animation support would be a killer, too.
Just think of all the steadycam- or handcam-movement solutions for C4D around there...
I've got several ideas in mind... let's see.
It would be great if you get access to animate-along-spline animations. I use this the most. for camera flights etc... XPresso-based animation support would be a killer, too.
Just think of all the steadycam- or handcam-movement solutions for C4D around there...
Re: Cindigo 2.0.6 - beta
yeah.... for the moment youll have to record all the keyframes. should work with xpresso, along spline, ect....
will come at some point tho. its really tricky...
will come at some point tho. its really tricky...
- zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Cindigo 2.0.6 - beta
I knew! 
Maybe I discovered a little issue: blackbody material emitters come out very strong; the light normalisation doesn't seem to work proper (tried to set the flux value to 0.001).
It comes up only in a specific scene of me and I can't reproduce it for the moment...
Could you risk a quick look or should I clean my scene for you?
Maybe I discovered a little issue: blackbody material emitters come out very strong; the light normalisation doesn't seem to work proper (tried to set the flux value to 0.001).
It comes up only in a specific scene of me and I can't reproduce it for the moment...
Could you risk a quick look or should I clean my scene for you?
Re: Cindigo 2.0.6 - beta
sure, but thats probably an indigo issue. but i could tell you for sure if you send me the scene 
Re: Cindigo 2.0.6 - beta
Another question: How does the preview of Cindigo for mac?
Re: Cindigo 2.0.6 - beta
the material previews? they are currently disabled for the mac version, but will be enabled in the next version.
i just forgot to enable them again. sorry
i just forgot to enable them again. sorry
Re: Cindigo 2.0.6 - beta
Ok.How does the bump?fused wrote:the material previews? they are currently disabled for the mac version, but will be enabled in the next version.
i just forgot to enable them again. sorry
Re: Cindigo 2.0.6 - beta
Insert a bump texture in bump channel of the material linked in the material helper.
Re: Cindigo 2.0.6 - beta
Just the normal operation!
Re: Cindigo 2.0.6 - beta
I can't export lights!!!I created an area light. I applied the tag to light. I exported the scene and seems that there are no lights because I do not see the shadows!
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