Simple Renderings Thread
- bmscmoreira
- Posts: 60
- Joined: Sun Feb 08, 2009 4:39 am
- Location: Portugal
Re: Simple Renderings Thread
Working on a roof tile material...
Any suggestions on how to improve this? Thanks!
Any suggestions on how to improve this? Thanks!
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- roof tile.jpg (93.08 KiB) Viewed 3864 times
- Doug Armand

- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Simple Renderings Thread
Not at all pointless - I'd say quite beautiful.suvakas wrote:Pointless late night teapot render...
Doug
Doug Armand
Doug Armand
Re: Simple Renderings Thread
Scaled my light source down and low and behold..
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- to see her smile.jpg (110.5 KiB) Viewed 3851 times
Re: Simple Renderings Thread
I can see tiles, maybe try to make a larger map... could be in material db, would be greatbmscmoreira wrote:Working on a roof tile material...
Any suggestions on how to improve this? Thanks!
- bmscmoreira
- Posts: 60
- Joined: Sun Feb 08, 2009 4:39 am
- Location: Portugal
Re: Simple Renderings Thread
The texture was not my authoring, but will try to make one of my own with a bigger resolution to prevent the tilled look. If it has quality enough, ill put it in the library!
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
Re: Simple Renderings Thread
neo0. wrote:Scaled my light source down and low and behold..
Re: Simple Renderings Thread
Im lol'ingPureSpider wrote:neo0. wrote:Scaled my light source down and low and behold..You'll never learn the "how to put liquid into a glass" thingie, will you?
Still lol'ing
Ok done.
Re: Simple Renderings Thread
I feel like - that's unfair.matsta wrote:Im lol'ingPureSpider wrote:neo0. wrote:Scaled my light source down and low and behold..You'll never learn the "how to put liquid into a glass" thingie, will you?
Still lol'ing
Ok done.
take care
psor
"The sleeper must awaken"
Re: Simple Renderings Thread
Yeah, let's try to balance the situation once again.
Neo0., please look at the great picture Ono himself did on page 112 of the pdf documentation. The one wich has more than 100 pages of course.
Neo0., please look at the great picture Ono himself did on page 112 of the pdf documentation. The one wich has more than 100 pages of course.
obsolete asset
Re: Simple Renderings Thread
great roof!bmscmoreira wrote:Working on a roof tile material...
Any suggestions on how to improve this? Thanks!
my study:
Re: Simple Renderings Thread
I know what you're talking about, CTZn. Make the water mesh intersect with the glass mesh. It has been suggested and rest assured, I have tried it.. I didn't like how it looked though.. It looked like the water was cutting through the glass.. It ruined the glasses shape.
Re: Simple Renderings Thread
Yeah...it sucks when physical correctness ruins a perfectly good render.neo0. wrote:I know what you're talking about, CTZn. Make the water mesh intersect with the glass mesh. It has been suggested and rest assured, I have tried it.. I didn't like how it looked though.. It looked like the water was cutting through the glass.. It ruined the glasses shape.
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- This is a photo
- water_glass.jpg (19.44 KiB) Viewed 3608 times
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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Re: Simple Renderings Thread
Did you set the precedence right (Water < Glass) ?neo0. wrote:I know what you're talking about, CTZn. Make the water mesh intersect with the glass mesh. It has been suggested and rest assured, I have tried it.. I didn't like how it looked though.. It looked like the water was cutting through the glass.. It ruined the glasses shape.
Your explanation sounds like you didn't...
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