Feature requests, bug reports and related discussion
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nixite
- Posts: 16
- Joined: Wed Oct 18, 2006 3:31 pm
- Location: Russia, Novosibirsk
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by nixite » Fri Nov 24, 2006 4:46 am
I have use sunlight for my scene and get the strange effect with white facade part, instead of red!
Whats wrong? I have use red color texture and the next material settings:

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nixite
- Posts: 16
- Joined: Wed Oct 18, 2006 3:31 pm
- Location: Russia, Novosibirsk
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by nixite » Fri Nov 24, 2006 4:47 am
Sorry, on material picture I had used a blue, but for a render it was a red one.
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drBouvierLeduc
- Posts: 412
- Joined: Wed Oct 11, 2006 2:32 am
- Location: france
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by drBouvierLeduc » Fri Nov 24, 2006 5:06 am
I think the spec value is too high (use something like 0.2), and if you use a texture then your material must be pure white.
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zuegs
- Posts: 380
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: switzerland
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by zuegs » Fri Nov 24, 2006 5:26 am
The "Spec"-value (1.0) gets multiplied with "Spe"-color (0.02, 0.02, 0.02) and that's ok in my opinion. But the "Ref"-slider (1.0) = indigo's "fresnel_scale" is very high

i propose to set "Ref" to around 0.1

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drBouvierLeduc
- Posts: 412
- Joined: Wed Oct 11, 2006 2:32 am
- Location: france
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by drBouvierLeduc » Fri Nov 24, 2006 6:22 am
the "Ref"-slider (1.0) = indigo's "fresnel_scale"
Code: Select all
I didn't know that. It's not mentionned in the blender-->indigo tutorial. What effect does it make ? I mean, what is the fresnel scale ?
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nixite
- Posts: 16
- Joined: Wed Oct 18, 2006 3:31 pm
- Location: Russia, Novosibirsk
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by nixite » Sun Nov 26, 2006 4:05 am
The HARD value 60 is too high, I change it to 1 and got nice pic, but Im not sure that it is right!
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