Its the tutorial with a camera spin added.
I used Indigo 0.5 with some Java code of my own to start and stop the program automaticaly. Each frame is rendered to 1000 Muts. I tried 0.6t2, but couldn't get it to stop running from within java once started. Oh well. Didn't do this to show my skills so much as I was curious how animation worthy indigo was at current.
If I had rendered this in one go instead of starting and stopping while working on the java code, it would have taken about 60 hours (roughly), partly becuase about 10% of the frames produced invalid output and had to be rerendered.
I'm curious what other people think.
Here is the preview:

Here is the link to the file (320x240 mpeg4 387KB):
http://www.t3rbo.com/video/view.php?vid ... ef286cc573

