Strange rendering result

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davide445
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Strange rendering result

Post by davide445 » Sat Apr 04, 2015 9:45 am

Just a first test on a model I did want to render and insert in a bigger composite.

Rendering from Skindigo output this result https://drive.google.com/file/d/0BxbefK ... sp=sharing

The source model appear this one (a Little prince model) https://drive.google.com/file/d/0BxbefK ... sp=sharing

Obviously something goes wrong with the planet!

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galinette
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Re: Strange rendering result

Post by galinette » Sat Apr 04, 2015 6:49 pm

Too high displacement! The planet is displaced by more than its radius.
Check either the planet size, or the material displacement amount
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davide445
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Re: Strange rendering result

Post by davide445 » Sun Apr 05, 2015 7:14 pm

Thanks, some experimenting with different materials give me better results.

Another stupid thing: need to composite the render without any background, how can I avoid the Sky background in the Environment, leaving the Sun illumination?

Without atmosphere the result it's a lunar like illumination with no light diffusion, but I did need to have the planet in a black or better transparent background.

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thesquirell
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Re: Strange rendering result

Post by thesquirell » Mon Apr 06, 2015 2:22 am

Just check under the Render settings, Foreground alpha option. That will make the background transparent, whether it be sun simulation, or hdr/image background.

davide445
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Re: Strange rendering result

Post by davide445 » Mon Apr 06, 2015 4:53 am

Perfect alpha channel is the solution.

Apologize to continue asking, but there is a way to define the output size directly from Indigo interface? Or need I to start always from Skindigo plugin?

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thesquirell
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Re: Strange rendering result

Post by thesquirell » Mon Apr 06, 2015 6:33 am

You mean the picture resolution? Yes, it is in the render setting>Imaging> Width x Height. It is pretty much the first thing you see when you start Indigo, in the upper right corner.

davide445
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Re: Strange rendering result

Post by davide445 » Tue Apr 07, 2015 10:14 am

Thanks again this was the solution.
Now I'm forced to use Blender for a new 3d model, never used at all.
I was able to setup Blender to use Indigo as render engine, but can't find a control panel where set render options such as gpu acceleration and finish conditions, someone can help me on that?

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thesquirell
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Re: Strange rendering result

Post by thesquirell » Tue Apr 07, 2015 12:06 pm

As a C4D user, I can't help you much with that. But I am sure that if you start a thread in the Blender exporter section, someone proficient with that program/exporter will help you out. For now, thanks to galinette, this strange displacement behaviour is explained. :) Best of luck using Indigo, and related apps!

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dakiru
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Re: Strange rendering result

Post by dakiru » Tue Apr 07, 2015 7:05 pm

davide445 wrote:render options
blender.png

davide445
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Re: Strange rendering result

Post by davide445 » Tue Apr 07, 2015 8:23 pm

Found it thanks.
Still setting a Custom rendering mode and enabling GPU rendering only the CPU is used.
Can't find any "Apply settings" button, need I to save the new Rendering conf in some way?

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