A interesting Project with a big bunch of images, nice package
But since warm words don't help you evolve, here are my "ideas" where the scene could be enhanced:
- in "Traphal.jpg" the staircase misses any lamps that are quite usefull during comming home late

- "1.1.jpg" & "1.2.jpg" that area would realy benefit from some plant that would make it more comfy, you 2D fake champagne comes with whine glasses, fail ^^
- 0.2.jpg would benefit in some subdiv of the chair in the front, also your iMacs still need some power cables.
also the reflections in the laptop look kind off odd, maybe the screen has some normal smoothing issues?!
- "1.1jpg" the watertab looks oversized compared to the micro coffee machine thingy. The stonewall in the back could use some displacement, at least some stronger bump/normal mapping.
- "1.3jpg" the couch looks really neat, but whats about that oversaturated salad on the tree stomp?!
- "2.2.jpg" that bedroom looks soooo empty, the cold white walls could use some love with a painting or a bookshelf.
- "2.3.jpg" that water tab seems to have some normal smooting issues, it also looks kind of big here too.
- "3.2.jpg" your laptop looks wired here too. It seems you can see through the glass screen on the back of the model with so polygone problems, even seeing the apple logo.
- "Terras.jpg" that image is simply hard to come along with. The whole oversaturated plants miss details and look like plastic, the whole geometry looks stiff and Minecraft-ish. Materials need some bump & exponent maps here!
In general you showed big stamina with that project, a bag full of renders, lot perspectives.
The problem is that once you show such an apartment from each angle it needs to be done probably... everywhere. There is no spot unseen, and every problematic area gets displayed too.
It seems you simply lack the motivation to "walk the extra mile" after you have your first satisfying results,
devil is in the detail and the better some areas look like, the more bad areas pop out.
Don't take that personal since I think that critic is needed to evolve and I know how much some´body can get tired of a project and simply overllok stuff, but all the stuff mentioned could been seen by everybody else here around, who just have the time to write it down

Keep up your great work, such big projects are very rare here so we love to see some more
