Indigo Renderer 3.2.11

General News and accouncements regarding the Indigo render engine
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fused
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Indigo Renderer 3.2.11

Post by fused » Thu Apr 19, 2012 11:51 pm

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.2.11_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.2.11_Setup.exe

Indigo for Linux 32-bit:
IndigoRenderer_v3.2.11.tar.gz

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.2.11.tar.gz

Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.2.11.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.2.11_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.2.11_Setup.exe

Indigo RT for Linux 32-bit:
IndigoRT_v3.2.11.tar.gz

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.2.11.tar.gz

Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.2.11.dmg

Changelog:
3.2.11
* Added updated Manual.
* Made some improvements to the tracing precision.
* Removed support for .3ds file format.
* Fixed picking and painting materials in free mode with reduced resolution.
* Updated bundled C4D exporter to Indigo for Cinema 4D 3.2.10.

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snorky
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Re: Indigo Renderer 3.2.11

Post by snorky » Fri Apr 20, 2012 1:54 am

* Removed support for .3ds file format.
the reason?

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fused
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Re: Indigo Renderer 3.2.11

Post by fused » Fri Apr 20, 2012 2:05 am

snorky wrote:
* Removed support for .3ds file format.
the reason?
The library we were using is not maintained anymore and is rather buggy.

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Re: Indigo Renderer 3.2.11

Post by tar_gniK » Fri Apr 20, 2012 5:25 am

What is the procedure for an image update? Any help would be appreciated, because I am really confused here.

In previous versions, making a change to the tonemapping, ISO, EV would result in an instant image update -- the progress bar would reset and calculate a new time for the next auto image update.

Now, changes in the tonemapping are reflected in the image, but the progress bar does not reset.

Furthermore, with the auto image update, when Indigo saves the image to disk, the changes made to the tonemapping and EV/ISO values are not reflected in the autosaved image -- the values used from the exporter (Maxigo) are saved instead. This really caught me out -- yesterday, my PC blue screened overnight.

I thought that I would be able to salvage the render by going to the auto-save folder. But the tonemapping changes made were not saved in the image.

Any help please? I am using 3.2.10.

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OnoSendai
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Re: Indigo Renderer 3.2.11

Post by OnoSendai » Fri Apr 20, 2012 5:31 am

tar_gniK wrote:What is the procedure for an image update? Any help would be appreciated, because I am really confused here.

In previous versions, making a change to the tonemapping, ISO, EV would result in an instant image update -- the progress bar would reset and calculate a new time for the next auto image update.

Now, changes in the tonemapping are reflected in the image, but the progress bar does not reset.

Furthermore, with the auto image update, when Indigo saves the image to disk, the changes made to the tonemapping and EV/ISO values are not reflected in the autosaved image -- the values used from the exporter (Maxigo) are saved instead. This really caught me out -- yesterday, my PC blue screened overnight.

I thought that I would be able to salvage the render by going to the auto-save folder. But the tonemapping changes made were not saved in the image.

Any help please? I am using 3.2.10.
Hi tar_gniK, if you saved out an IGI, you can resume from the IGI, then change the tonemapping as you wish.

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Re: Indigo Renderer 3.2.11

Post by tar_gniK » Fri Apr 20, 2012 5:57 am

Ok, understood. Thank you.

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