Indigo Renderer 3.0 and Indigo RT
Re: Indigo Renderer 3.0 and Indigo RT
GREAT WORKS!
Indigo rt without network rendering... bad news!
igi file is interchangeable? (using igs without lightlayer, sss, IES...)
does Indigo RT work with proprietary exporter?
Indigo rt without network rendering... bad news!
igi file is interchangeable? (using igs without lightlayer, sss, IES...)
does Indigo RT work with proprietary exporter?
- pixie

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Re: Indigo Renderer 3.0 and Indigo RT
RT is a lite version of Indigo, seeing by your badge it should be of no worry for you ;)snorky wrote:GREAT WORKS!
Indigo rt without network rendering... bad news!
igi file is interchangeable? (using igs without lightlayer, sss, IES...)
does Indigo RT work with proprietary exporter?
Re: Indigo Renderer 3.0 and Indigo RT
100 rocks! my license is MINE... and my boss is stingy...pixie wrote:RT is a lite version of Indigo, seeing by your badge it should be of no worry for you ;)snorky wrote:GREAT WORKS!
Indigo rt without network rendering... bad news!
igi file is interchangeable? (using igs without lightlayer, sss, IES...)
does Indigo RT work with proprietary exporter?
Re: Indigo Renderer 3.0 and Indigo RT
Thankssnorky wrote:GREAT WORKS!
Yes. If a scene uses an unsupported feature, it will be ignored.snorky wrote:igi file is interchangeable? (using igs without lightlayer, sss, IES...)
RT will work with all the 2.x exporters (or, of course, 3.0 exporters, if already released).snorky wrote:does Indigo RT work with proprietary exporter?
Re: Indigo Renderer 3.0 and Indigo RT
Amazing, guys, what else to say! :)
edit: just a small question: do you plan to release a Softimage|XSI exporter? Does Riccardo work on it or it is postponed?
edit: just a small question: do you plan to release a Softimage|XSI exporter? Does Riccardo work on it or it is postponed?
Re: Indigo Renderer 3.0 and Indigo RT
Hey guys! Real news today! Who expected that? Congratulations to the glare team!
I am now truly wondering if IndigoRT is really sort of a "portion" of the Complete Indigo version (same architecture, same render methods, same scene management,..) or a completely different software, so that I can evaluate to buy a RT license to have a different performance..
What do you say?
I am now truly wondering if IndigoRT is really sort of a "portion" of the Complete Indigo version (same architecture, same render methods, same scene management,..) or a completely different software, so that I can evaluate to buy a RT license to have a different performance..
What do you say?
- pixie

- Posts: 2345
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Indigo Renderer 3.0 and Indigo RT
You might as well try it, since when you install it automatically aknowledges your Indigo license ;)Pibuz wrote:Hey guys! Real news today! Who expected that? Congratulations to the glare team!
I am now truly wondering if IndigoRT is really sort of a "portion" of the Complete Indigo version (same architecture, same render methods, same scene management,..) or a completely different software, so that I can evaluate to buy a RT license to have a different performance..
What do you say?
Re: Indigo Renderer 3.0 and Indigo RT
Hi Pibuz, Indigo Renderer and Indigo RT are sharing the same scene, and AFAIK the same core architecture. RT just doesn't support some of the features you are used to with Indigo Renderer. In that sense RT can be considered as a "portion" of Indigo Renderer, to use your word.
There will be no differences in performances apart the notable fact that RT doesn't allow for network rendering. People at Glare don't take performances ligthly !
Please check the links posted by fused in the first topic, notably the comparison link.
Like pixie says :D
There will be no differences in performances apart the notable fact that RT doesn't allow for network rendering. People at Glare don't take performances ligthly !
Please check the links posted by fused in the first topic, notably the comparison link.
Like pixie says :D
Re: Indigo Renderer 3.0 and Indigo RT
I in general do not see nor what increase in velocities. I have done the test, but he me несильно pleases.
Re: Indigo Renderer 3.0 and Indigo RT
Hi Prof4D,Prof4D wrote:I in general do not see nor what increase in velocities. I have done the test, but he me несильно pleases.
you should really only compare images with the exact same tone mapping settings. Darker images tend to look less noisy.
Also, you should make sure that you compare GPU mode against just pathtracing on the CPU (because the GPU mode is only pathtracing).
The image you rendered with the GPU has nearly 3 times more samples than the CPU one.
Re: Indigo Renderer 3.0 and Indigo RT
Me does not interest, beret GPU how many is exemplary, me rate, and GPU interests and
Have for this purpose entered to magnify rate of rendering, and your problem to improve this algorithm and if I see, wait a little, that it not so that I consider such work useless.
GPU should reduce visualisation time not в3 time and a minimum in 10 then it benefits from GPU... Excuse for my English.
Have for this purpose entered to magnify rate of rendering, and your problem to improve this algorithm and if I see, wait a little, that it not so that I consider such work useless.
GPU should reduce visualisation time not в3 time and a minimum in 10 then it benefits from GPU... Excuse for my English.
Re: Indigo Renderer 3.0 and Indigo RT
Aber so was von...freu mich wie Bolle :Dzeitmeister wrote:Geiles Spielzeug!!!
Habt ihr gut gemacht!!!
Re: Indigo Renderer 3.0 and Indigo RT
Hi prof4d, the automatic translation has no meaning, but I think I understood you.Prof4D wrote:Me does not interest, beret GPU how many is exemplary, me rate, and GPU interests and
Have for this purpose entered to magnify rate of rendering, and your problem to improve this algorithm and if I see, wait a little, that it not so that I consider such work useless.
GPU should reduce visualisation time not в3 time and a minimum in 10 then it benefits from GPU... Excuse for my English.
GPUs chips have many limitations compared with CPUs. A GPU-only renderer can not provide Indigo's physical accuracy (no complex shaders etc).
With Indigo, accuracy is preserved and complexity is possible because CPU is also used.
Did I answer your question ?
-
Coen Naninck
Re: Indigo Renderer 3.0 and Indigo RT
Here's a question which I haven't seen here yet; Can you upgrade from RT to Indigo? If so what are the details on that?
Re: Indigo Renderer 3.0 and Indigo RT
Hi Coen,Coen Naninck wrote:Here's a question which I haven't seen here yet; Can you upgrade from RT to Indigo? If so what are the details on that?
You will be able to. The upgrade price will basically be the difference in price between Indigo Full and Indigo RT.
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