User interface updates and progress

General questions about Indigo, the scene format, rendering etc...
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suvakas
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Re: User interface updates and progress

Post by suvakas » Sun Jun 06, 2010 12:58 am

Ok, it's not directly related to UI, but it somewhat goes under this topic.
I'd like to see a possibility to save and load Light layer settings. Even to some ASCII file or something.
That would really make finding good lighting situation more convenient.

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Re: User interface updates and progress

Post by neo0. » Sun Jun 06, 2010 8:00 pm

(accidental duplicate)
Last edited by neo0. on Sun Jun 06, 2010 8:03 pm, edited 2 times in total.

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Re: User interface updates and progress

Post by neo0. » Sun Jun 06, 2010 8:00 pm

Replace the standard up and down arrow buttons with something a little more interesting. Also, add rounded edges to the input boxes. Godzilla had a great design for it but I dont know where it went.

When you expand settings such as "Mode configuration" it should gently slide out. So, in other words subtle animation.

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lycium
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Re: User interface updates and progress

Post by lycium » Sun Jun 06, 2010 8:12 pm

Godzilla wrote:Would you mind changing the ratios in the zoom drop down to percents? it would be much more intuitive in my opinion.
Hmm, I think the ratios are way better than a bunch of digits like 16.666% :?
Godzilla wrote: Also, could you add a 'fit to view' option wherein the larger dimension of the render would fit exactly (With a 5px border, or so) into the view port? This way we would be able to see the entire render more easily. :)
The way the resizing is done, this makes the image really ugly... it does seem like a good addition however.


The updated GUI has gone live in the 2.4.4 beta. The tonemapping changes are perhaps the most important ones that still need doing, and will definitely be worked on soon :)

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Godzilla
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Re: User interface updates and progress

Post by Godzilla » Mon Jun 07, 2010 2:49 am

lycium wrote: Hmm, I think the ratios are way better than a bunch of digits like 16.666% :?
Well, perhaps the zoom options could be something like

5%
20%
33%
50%
66%
80%
100%
200%
300%
Fit to View

Display would still look nice, right?
lycium wrote: The way the resizing is done, this makes the image really ugly... it does seem like a good addition however.
It does make the image display oddly, but its a necessary option in my opinion..
lycium wrote: The updated GUI has gone live in the 2.4.4 beta. The tonemapping changes are perhaps the most important ones that still need doing, and will definitely be worked on soon :)
good news and good news! Downloading now..

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pixie
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Re: User interface updates and progress

Post by pixie » Mon Jun 07, 2010 5:46 am

Could we have the halt option but without indigo actually closing?

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Reinuvader
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Re: User interface updates and progress

Post by Reinuvader » Sun Dec 19, 2010 11:43 am

I agree with Godzilla that zooming in percentage is more intuitive. Sometimes it confuses me which do I need 2:1 or 1:2 My sugestion of percentages would be. 25,50,75,100,150,200,300 and Fit to window too.

Another change I'd like to see is that Imaging, Render Settings, Light Layers etc would appear in tabs instead of dropdown menu. Something like in 3dsmax command panel on right side. This way users need to make one click less. Somebody should then design understandable icons to those tabs because tab names probably wouldn't fit.

And I think dark theme needs some cosmetics too. All buttons and numeric value squares should be darker. Maybe text colors inverted so they appear light grey.
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DarkInterface.jpg
Good example of dark interface -Combustion
Toolbar.jpg
3dsmax toolbar
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Re: User interface updates and progress

Post by neo0. » Mon Dec 27, 2010 2:34 pm

Wow, how eerie. I was justing thinking of suggesting tabs to replace the drop down.

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Doug Armand
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Re: User interface updates and progress

Post by Doug Armand » Mon Dec 27, 2010 8:38 pm

Godzilla wrote:
lycium wrote: Hmm, I think the ratios are way better than a bunch of digits like 16.666% :?
Well, perhaps the zoom options could be something like

5%
20%
33%
50%
66%
80%
100%
200%
300%
Fit to View

Display would still look nice, right?
lycium wrote: The way the resizing is done, this makes the image really ugly... it does seem like a good addition however.
It does make the image display oddly, but its a necessary option in my opinion..
lycium wrote: The updated GUI has gone live in the 2.4.4 beta. The tonemapping changes are perhaps the most important ones that still need doing, and will definitely be worked on soon :)
good news and good news! Downloading now..
and while your at it change the term "Reset" to 1:1. Reset must be a worrying term for a new user - took me a while to realise that all it did was reset the zoom! :?
Doug

Doug Armand

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CTZn
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Re: User interface updates and progress

Post by CTZn » Tue Dec 28, 2010 5:30 am

How about implementing various zooming mode ? There's a preferences window for this :P

e: I don't really like the image jumping at me at once, I like a fine and linear stepping to focus on zones of interest without the feeling it's wether too much or not enough. IIRC, like the first implementation did.
obsolete asset

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Tramis
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Re: User interface updates and progress

Post by Tramis » Mon Feb 23, 2015 4:34 am

Hi all,

I've just had an idea. What if the devs could make an competition for new Indigo 4.0 UI?

I think it's no secret that everyone can change stock Indigo icons to their own. That's what I did. I made my own icons. They are not perfect, but to me they look better, newer. I'm working on the dark style, it needs a bit tweaking.

For example look at this new ccleaner (I think most of you use this program) UI. It looks so good.

Post your opinions :)
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ccleanerUI.jpg
indigo-ui.jpg

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Oscar J
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Re: User interface updates and progress

Post by Oscar J » Mon Feb 23, 2015 4:57 am

I'm just glad it looks much cleaner in OS X. :D

Honestly I think the UI is just fine. If the buttons are easy to update, then sure, but ideally Indigo would be integrated in the different 3D applications and there wouldn't be a need for a fancy, standalone GUI anyway.
Last edited by Oscar J on Mon Feb 23, 2015 5:08 am, edited 1 time in total.

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Tramis
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Re: User interface updates and progress

Post by Tramis » Mon Feb 23, 2015 5:03 am

could you make a screenshot? Plix plox :)

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Oscar J
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Re: User interface updates and progress

Post by Oscar J » Mon Feb 23, 2015 5:18 am

Here's how it looks under OS X. Not a big difference obviously, but it has a slicker look overall IMO.
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Screen Shot 2015-02-22 at 18.11.49 copy.jpg

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thesquirell
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Re: User interface updates and progress

Post by thesquirell » Mon Feb 23, 2015 5:44 am

When I first started using Indigo, I was kinda sad it had such a UI, and coming from progs like Vue, Maxwell, etc., who had amazing UIs did not help either. But, in time I got used to it, and now I am like, give me whatever you want guys, just let me play with it to the max. :D

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