Brick and Grafitti
 
						Brick with 'Indigo' grafitti. You will want to use a different UV set for the grafitti map or ed...
Ghost Glass
 
						This material must make OnoSendai cringe ;) However, it allows for modelling of glass windows as...
Orange Juice
 
						A reasonably accurate orange juice material that will give best results when using a real-world s...
Thick Smoke
 
						The absorption setting for this material is quite high so that it would show up nicer in the prev...
Red Silk
 
						An attempt to make a red silk material. Basically a blend of diffuse, diffuse transmitter, and p...
TV Screen - Illum...
 
						This material uses an emission map for the TV image over top of a dark reflective phong material ...
Carpet Loop Patte...
 
						An example of using a shader to give variance to the color of a texture (in this case, to create ...
Floor Grating (Sh...
 
						This material is meant for learning purposes. It contains only shaders (no textures). I modified...
Skin Base Light
 
						Skin base material. Add custom bump, exponent, and absorption layer maps for more realism.
Skin Base Dark
 
						Skin base material. Add custom bump, exponent, and absorption layer maps for more realism.
 
          









