Sorry but: Using imported materials!!??

Announcements, requests and support regarding the Blender Indigo export script
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dougal2
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Re: Sorry but: Using imported materials!!??

Post by dougal2 » Thu Mar 04, 2010 7:47 pm

Soup wrote:
suvakas wrote:Unpacking .pigm is just a nasty workaround. All exporters should support opening .pigm files directly.
I'm a bit surprised that Blendigo doesn't. Quite critical missing feature, don't you guys think?
Trac'd :wink:

Blendigo 2.3 does pigm unpacking. To be honest I'm surprised that indigo doesn't do it itself still.

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