How to set transparency ?
How to set transparency ?
How to set the and adjust transparency to make someting half transparent ?
Doest it really work? I mean, have you tested it and can you confirm it works? The thing is, that every time i use medium material in blend, then i get sooooo messed up rendering. I thought, that blend doesn't work with medium and sss materials.manitwo wrote:if you use a 0.7 test version you could make a blend material. (for example: 50% glass + 50% diffuse)
Suvakas
hmm ... youre right. thought it would work. sorrysuvakas wrote:Doest it really work? I mean, have you tested it and can you confirm it works? The thing is, that every time i use medium material in blend, then i get sooooo messed up rendering. I thought, that blend doesn't work with medium and sss materials.manitwo wrote:if you use a 0.7 test version you could make a blend material. (for example: 50% glass + 50% diffuse)
Suvakas
^^ I thought it did work:
eg.
edit: but then again...I notice the scene really goes weird when using reinhard tonemapping.
eg.
Code: Select all
<medium>
<name>Plastic</name>
<precedence>50</precedence>
<basic>
<ior>1.4</ior>
<cauchy_b_coeff>0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>10 10 10</rgb>
</rgb>
</absorption_coefficient_spectrum>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<uniform>
<value>30</value>
</uniform>
</scattering_coefficient_spectrum>
<phase_function>
<uniform/>
</phase_function>
</subsurface_scattering>
</basic>
</medium>
<material>
<name>Plastic</name>
<specular>
<transparent>true</transparent>
internal_medium_name>Plastic</internal_medium_name>
</specular>
</material>
<material>
<name>White</name>
<diffuse>
<colour>0.975 0.975 0.975</colour>
</diffuse>
</material>
<material>
<name>PlasticBlend</name>
<blend>
<a_name>White</a_name>
<b_name>Plastic</b_name>
<blend_factor>0.85</blend_factor>
</blend>
</material>Who is online
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