Just a quick request for the next version of Blendigo to include a serious increase to the gain range for EXR's. At present the max is 1000 (which in my current scene results in 1e+007 in the .igs after export) but so far I've been finding that the HDRIs I have converted to EXR are requiring me to edit the .igs and change to something higher, in the case of my current render 1e+008 before they appear naturally bright.
Also while I'm at it can you please change the default name for uv sets from "uv" to "UVTex" (the Blender default) or source the uv set names from the Blender interface?
Thanks.
