I'm using Blender 2.43 with Blendigo 0.7t5 BETA 3 e Indigo 0.7
I'm trying to create a simple scene with two lights.
I've created 2 box and i've followed this tutorial to create a red and blue light:
The result scene is very dark with a very weak red and blue light!!A meshlight instead is simply an object that emits light, just as a lamp do. If, for example, you want to create a lamp in your scene, simply model the lamp as an object, and make it a meshlight. The object will radiate light outwards of it’s normals.
To set a material as meshlight, first select it in the blendigo exporter, then select “light” form the second drop-down menu (see the first screenshot in this page).
The parameters you have to change are few, but very important, expecially if you are using the linear tonemapping (see the User's Manual for further information). The “efficacy scale” button lets you to use two parameters very similar to those seen in the real world: power (in Watt), and overall luminous efficacy (in lm/W). Very important is also the drop-down menu that lets you choose between three light-types: blackbody, peak and RGB. If you are a beginner, I suggest you to start with the blackbody light-type, because it lets you setting directly the temperature of the light (the sun has a temperature of ~5500K).
i've tryied to increase gain, power and overall luminous without any result!!
can u help me?
tnx
Dox



