go to edit mode,
then go to the Editing Tab (F9)
Next, move the bar to the right, so that you can see, what's on the side. (You might not need that, when having a widescreen or a screen with very high resolution^^)
There are many options...
Three of them are:
Nsize (the value is in BU)
Draw Normals
and
Draw VNormals
Nsize gives the lengh, the normals should have, when drawn. Too small, and you wont be able to tell, in which direction the normal points to.
Too big, and the same will occur, as the normal probably will go out on the other side, where the next face is. Which value is good, depends on the thickness of your mesh, so, you probably will need to play with it...
"Normals" are the face normals
"VNormals" are the vertex normal

