Specularity maps

Announcements, requests and support regarding the Blender Indigo export script
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adrian2608
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Specularity maps

Post by adrian2608 » Tue Apr 08, 2008 1:40 am

Hello all ,
How to use spec maps with indigo like on this image i render it in Internal, scratches have spec map and hard map /
Image
And how to use (if possible) two or more textures on Indigo in one object.

Vanessa07
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Location: Suisse

Post by Vanessa07 » Tue Apr 08, 2008 2:37 am

Do you use blendigo? If you know how to uv map texture, you uv map the first one, then specify different path to the other texture, in the same size it's better.

To use two materials, you must blend them and use a blend map black and white as you did for specularity :)

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delic
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Location: Lausanne, switzerland .

Post by delic » Tue Apr 08, 2008 3:51 am

You can UV map with different size maps, but all in the same UVlayer, the active one !

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