Windows 7.0 64bits
Blender 2.49 64bits
Blendigo 2.4 Stable Update #2
Indigo 2.4.13 64bits
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I seem to be running into a problem with object motion Blur. It seems that object are not blured when using only one or two of the IPS Curve (Y and Z) or (Z only).
Blender config
Render result???
Is it something I am doing wrong?
Problem with Object motion blur
Re: Problem with Object motion blur
No, at the minute, Blendigo can only analyse motion blur if all XYZ in location and rotation are present, IIRC.
It should be possible to fall back to the static data if any IPO doesn't exist. I will look into it.
It should be possible to fall back to the static data if any IPO doesn't exist. I will look into it.
Re: Problem with Object motion blur
Are there plans to change that behavior to be able to render motion blur with only 1 or 2 of the XYZ location curve (or rotation)?
This would be very usefull is scene where we have multiple instances. For example, in my scene, I wanted to represent a computer room with 40 cabinets in a row. I can use the same IPO for the forty cabinet changing the X and Z curve and keeping their respective Y value.
This would be very usefull is scene where we have multiple instances. For example, in my scene, I wanted to represent a computer room with 40 cabinets in a row. I can use the same IPO for the forty cabinet changing the X and Z curve and keeping their respective Y value.
Re: Problem with Object motion blur
Yes, I will look into it when I have a bit of time; I'm quite busy with the day job trying to meet xmas deadlines at the minute 
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