I'm rendering a version where the stand also got the material!
Looking sweet!
Here is the material code:
Code: Select all
<medium>
<name>blueRubber</name>
<precedence>10</precedence>
<basic>
<ior>1.4</ior>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>1.0 0.4 0.05</rgb>
</rgb>
</absorption_coefficient_spectrum>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<uniform>
<value>1.3</value>
</uniform>
</scattering_coefficient_spectrum>
<phase_function><uniform/></phase_function>
</subsurface_scattering>
</basic>
</medium>
<material>
<name>material</name>
<glossy_transparent>
<exponent>90</exponent>
<internal_medium_name>blueRubber</internal_medium_name>
</glossy_transparent>
</material>




