I'm looking for a way to make this plane

appear bright and unaffected by light and shadows.
At the moment I have it as a simple diffuse material with a UV texture, and it looks like this:

Which looks okay I guess... but I'd like it to not show any shadows or differing brightness.
Does anyone know how I would go about doing this?
I would do it in post pro, but as you can see in the above render, there are large panes of glass that are reflecting the interior so I don't think it would be possible.
How does everyone else do their backgrounds for archiviz?
Thanks in advance!
If you can solve this I'll be very greatful

