Im testing some renderers but ill please you to tell me what do you think in working with indigo for visual effects.
Most importent things for me:
- Good material database
- GPU Rendering (would be great as hybrid with CPU)
- Rendering animated textures like flashes, beams, fire textures...
- Rendering Volumetrics (smoke, fluids, fog ...)
- Export different passes (only shadow, light, mirror ...)
- finaly a good integration in Blender or a good exporter.
I did some tests with indigo RT and octane.
Both are very good renderer.
Octane can render animated textures and let me use multiple GPUs.
But the Blender-Integration isnt offical yet and needs a lot of work.
But what i was seeing about what will come (maybe) inside of blender is amazing!
Indigo had the best gallery (best results) and seems to be longer on the market.
It gives me a more professional feeling by using it (i dont know why).
But it just can handy ONE GPU, and is not able to render animated textures.
So, how fast is the work on Blender-Exporter.
For now i think octane would be the better decision for me.
What do you think?
Maybe you work with other renderers and can tell me thing about them?
I also tryed smalLuxGPU, Vray (&RT), Mitsuba, Cycles, Blender Internal Renderer, YafaRay.
The best results in performance and quality i had with octane and indigo.
My System:
Win 7 64buit, 4x3,6GHz, 16GB RAM, Gforce GT440 (i know its very too slow

Thanks and greets,
Dennis