GPU rendering

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Sat Feb 05, 2011 7:32 pm

dcm wrote:CoolColJ : im music producer too, where i can listen your music ?
I don't have any music online at the moment. Most of the stuff I did was a while ago, back in the vinyl days :)
But here are some my synth demos I did a while back of my Minimoog and SH2 synths 8)
http://members.optusnet.com.au/coolcolj/SoundBites/


BTW bidrectional MLT on GPU. Under 2 mins and it looks well developed already
http://www.youtube.com/watch?v=70uNjjpl ... re=related

And he has done ERPT on GPU as well
http://www.youtube.com/watch?v=dMxQ2bVL84Y
http://www.youtube.com/watch?v=d9X_PhFIL1o&NR=1

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dcm
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Re: GPU rendering

Post by dcm » Mon Feb 07, 2011 11:37 am

mine here www.soundcloud.com/decem - all signed or released

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Tue Feb 08, 2011 12:30 am

Nice, but from my mastering engineer side of my brain's opinon, the tracks sound heavily compressed and limited for maximum loudness. Not really a fan of that sound texture, too squashed

I did a vinyl EP of Jungle and breakbeat stuff a long time ago, inspired by the Prodigy :)

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suvakas
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Re: GPU rendering

Post by suvakas » Wed Feb 09, 2011 7:25 pm

dcm wrote:mine here http://www.soundcloud.com/decem - all signed or released
Some very nice tracks there, dcm. Thanks for posting.

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Sun Feb 27, 2011 1:37 am

dcm wrote:CoolColJ : im music producer too, where i can listen your music ?

I put one of my old jungle/breakbeat1994 vinyl songs on Youtube. Off course the music I write now is totally different! :)
http://www.youtube.com/watch?v=bGQYNlm2jqk

I write more electronic, melodic, relaxing IDM style music these days

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Mon Mar 07, 2011 1:22 pm

More indicative of my more recent slant, music wise

various bits and pieces
http://www.youtube.com/watch?v=H6i31Wul6PU

My Alesis Andromeda demo songs
http://www.youtube.com/watch?v=SHcftmANc4k

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Tue Mar 15, 2011 7:09 pm

Audio Montage clip is up - trying to be a little more creative video wise :P

pads, drones, things and FX
http://www.youtube.com/watch?v=yszjVmPWGOo

Just a collection of my fav banks/patches from the Alesis site, way back then, somehow seemed to fit together when I played them in that order 8)

Youtube auto tag suggestion somehow came up with - horror, psychedelic keyboard "synthesized music :lol:
Does it actually scan the audio and video content? hmmmmmm

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Sat Apr 02, 2011 10:07 am

Well I finally bought a Gigabyte 570GTX OC card this week with a massive 3 fan heatsink, it's pretty quiet though, even under load, and you can control the fan curve with the MSI afterburner software - works with all Nvida cards

This card is fast for the money!
with my 4GHz i7 930 , in games it just rips through em with all options turned on.
Tried the Octane render demo and it's blazing! 8)

One thing I love about the Nvida cards, drivers, is that everything is included. No need to mess around to get Cuda and OpenCL installed. When I had an ATI 4670, one had to go hunting for the obscure OpenCL installtions and jump through hoops to get em installed!!!

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suvakas
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Re: GPU rendering

Post by suvakas » Mon Apr 04, 2011 10:35 pm

ATI also has "one click" driver for openCL now.
No need to install any SDK's and stuff like before.

Maryus3D
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Re: GPU rendering

Post by Maryus3D » Thu Jun 16, 2011 10:37 am

Looks like nvidia seriously optimized the new 275.xx series drivers for OpenCL. I guess Fermi still has the leading architecture for computing even it has less power compute than ATi (GTX 580 @ 1,7 teraflop vs HD6970 @ 2,7 teraflop).
Image

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Sun Jun 19, 2011 6:28 am

It's a crying shame I can't put my GTX570 OC card to use with MLT :?

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CTZn
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Re: GPU rendering

Post by CTZn » Sun Jun 19, 2011 8:38 am

I can understand CoolColJ, I for one wished to make a tour throughout the solar system in two months... you know, orbiting Jupiter for 5 days, taking giant jumps on Choron, playing Asteroïds for real in the Oort cloud (the following trip), aaahhh...

:lol:

More likely, Ono seemed optimistic about a GPU accelerated bidir method, and since MLT is mutating bidir paths...

I'm not saying though, I don't know what would the technical challenge take, provided that even your GTX570 has limitations. However, optimizing MLT as such could be a huge step even before it is accelerated, I'm pretty sure it is correct to state so.

It's all guesswork from me tho.
obsolete asset

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lycium
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Re: GPU rendering

Post by lycium » Sun Jun 19, 2011 9:06 am

We're definitely going to spend some time on the GPU and MLT implementations in 3.x :)

Thanks for the test scene CoolColJ!

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CoolColJ
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Re: GPU rendering

Post by CoolColJ » Sun Jun 19, 2011 8:12 pm

Well it's quite possible, someone's done it 8)

Judging by the noise patterns it looks legit
http://www.youtube.com/watch?v=3Xo0qVT3nxg

http://www.youtube.com/watch?v=70uNjjplYzA

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lycium
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Re: GPU rendering

Post by lycium » Sun Jun 19, 2011 8:42 pm

Yup, Dietger has done some excellent work! He's not using a hybrid approach though, and pure GPU methods are another thing we might explore in the future :)

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