I recently wanted to make a nice tile material to share, sort of a black shiny marble i saw in an interior design magazine. I once did another material of the same type, a light-brown/pinkish marble, but when i shared this someone made me notice that the joints between the tiles were shiny as the marble itself. So it was, indeed, for i had started to use indigo since such a short time that i had set a simple phong material with some bump.
This time i wanted to use a blend material (as i was suggested in the older occasion), and try to blend a diffuse material for the joints and a high-reflectance phong material for the tiles.
My problem comes out when trying to lower the joints with a bumpmap: i've tried putting the bump map in the diffuse material, in the phong material, in both of them but i can never see any bump map resulting in the render, if i blend the two materials..

Is it possible in SkIndigo to render this mat using a blend material? and, in general: is it possible to bumpmap blend materials in SkIndigo?
Thank you!