(req) Yet again ...

Feature requests, bug reports and related discussion
Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

(req) Yet again ...

Post by Stinkie » Thu Jun 12, 2008 10:42 am

... multilight.

Pretty please, Herr Sendai?

Yes, I am annoying. Still, it's the main thing that's keeping me from tossing Cashwell in favour of Indigo. And trust me, after a full day of continuous Studio crashes, I'd really love to ditch that &@§èç(à)!

I gotta go smoke something green & relaxing now. Peace! (Mint leaves, mom. Really.)

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Fri Jun 13, 2008 4:33 am

lol...
Mint smells good, though I never saw (or smelled) them being smoked...

I guess, it already stands on a huge list, somewhere near the bottom xD

User avatar
PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
Contact:

Post by PureSpider » Fri Jun 13, 2008 4:53 am

+1 Gimme that multilight! :D

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Fri Jun 13, 2008 4:59 am

Can't you "fake" multilight by blending different layers in PShop using an additive mix?

User avatar
PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
Contact:

Post by PureSpider » Fri Jun 13, 2008 5:06 am

Multilight is the posibility to render only once and use every light setup with that... I think for composing in photoshop you need to render the pic multiple times

Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

Post by Stinkie » Fri Jun 13, 2008 5:16 am

That's my understanding as well.

Multilight's excellent. Too bad Ono's not that interested in it. I wonder why he isn't, though

Care to share, Ono? :)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Fri Jun 13, 2008 5:23 am

PureSpider wrote:Multilight is the posibility to render only once and use every light setup with that... I think for composing in photoshop you need to render the pic multiple times
But with the same final sample count anyway. I'm not sure multilight (the app) is offering more control than any layered images editor... and you need to set the lights one by one anyway, why not throw a render once for each set ?

That sounds like "we do the job or Ono does it", hm ?
obsolete asset

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Fri Jun 13, 2008 5:23 am

Multilight is the posibility to render only once and use every light setup with that
Sure but multilight slows down the render quite a bit, doesn't it? In addition to using masses of RAM. So I'm not sure it's more efficient than rendering the pics separately.
For me, the big advantage of multilight is not the time saved but the ability to fine-tune the balance of lights in the image once the render is done. In that case, it's something you can easily do with Indigo and PShop.

EDIT: You were faster mate :lol:

User avatar
OnoSendai
Developer
Posts: 6243
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Fri Jun 13, 2008 5:42 am

I don't think multilight/layer blending would have a huuuuge speed hit. Most of the performance hit will be due to increase RAM usage.

Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

Post by Stinkie » Fri Jun 13, 2008 6:54 am

True, ML does slow rendering down. But it's still considerably faster to render one image with ML on than to render, say, 4 separate images.

ML does indeed consume quite a lot of RAM. I got 16 gb these days - just to be able to render large images with ML on.

In any case, if it never happens, I still got Maxwell. It's just something I miss when using Indigo.

User avatar
zsouthboy
Posts: 1395
Joined: Fri Oct 13, 2006 5:12 am

Post by zsouthboy » Fri Jun 13, 2008 7:19 am

It's faster workflow wise, but you're getting the same SPP as you would rendering, for example, the scene 4 times with lights turned off, for the same total time as the "multilight" one.

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Fri Jun 13, 2008 9:46 am

...And what's about the igi-size which already is huge anyway? It will explode with that additional data...

Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

Post by Stinkie » Fri Jun 13, 2008 9:44 pm

With hd sizes these days, that's not really much of a problem, is it? It's time to let go of the Commodore, Kram. :wink:

It'll be hard, but I know you can do it.

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Fri Jun 13, 2008 10:11 pm

It's not so much a matter of HD size. You would need all these different igis in ram. Right now, Violet already chokes on most renders that are bigger than 1000 pixels wide. I really don't see how it would work, frankly, as long as the files are so big...

Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

Post by Stinkie » Fri Jun 13, 2008 10:56 pm

Good point. :cry:

Post Reply
16 posts

Who is online

Users browsing this forum: No registered users and 15 guests