(req) Yet again ...
(req) Yet again ...
... multilight.
Pretty please, Herr Sendai?
Yes, I am annoying. Still, it's the main thing that's keeping me from tossing Cashwell in favour of Indigo. And trust me, after a full day of continuous Studio crashes, I'd really love to ditch that &@§èç(à)!
I gotta go smoke something green & relaxing now. Peace! (Mint leaves, mom. Really.)
Pretty please, Herr Sendai?
Yes, I am annoying. Still, it's the main thing that's keeping me from tossing Cashwell in favour of Indigo. And trust me, after a full day of continuous Studio crashes, I'd really love to ditch that &@§èç(à)!
I gotta go smoke something green & relaxing now. Peace! (Mint leaves, mom. Really.)
- PureSpider
- Posts: 1459
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- Location: Karlsruhe, BW, Germany
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- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
But with the same final sample count anyway. I'm not sure multilight (the app) is offering more control than any layered images editor... and you need to set the lights one by one anyway, why not throw a render once for each set ?PureSpider wrote:Multilight is the posibility to render only once and use every light setup with that... I think for composing in photoshop you need to render the pic multiple times
That sounds like "we do the job or Ono does it", hm ?
obsolete asset
Sure but multilight slows down the render quite a bit, doesn't it? In addition to using masses of RAM. So I'm not sure it's more efficient than rendering the pics separately.Multilight is the posibility to render only once and use every light setup with that
For me, the big advantage of multilight is not the time saved but the ability to fine-tune the balance of lights in the image once the render is done. In that case, it's something you can easily do with Indigo and PShop.
EDIT: You were faster mate

True, ML does slow rendering down. But it's still considerably faster to render one image with ML on than to render, say, 4 separate images.
ML does indeed consume quite a lot of RAM. I got 16 gb these days - just to be able to render large images with ML on.
In any case, if it never happens, I still got Maxwell. It's just something I miss when using Indigo.
ML does indeed consume quite a lot of RAM. I got 16 gb these days - just to be able to render large images with ML on.
In any case, if it never happens, I still got Maxwell. It's just something I miss when using Indigo.
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