i just recently got a couple contracts to do some viz for an architectural lighting company who uses custom IES profiles from different manufacturers. some of these profiles are modeling fixtures that are asymmetrical or that throw light in a dominant direction as well as tube fixtures.
will it be possible within the next bit to render asymmetrical profiles with Indigo? perhaps the local coordinates of the lamp mesh can dictate what is the dominant direction for adjustment purposes.
this, as well as rendering the emitting mesh (right now it is just appearing as a black patch instead of a light...) would enable Indigo to be used in accurate lighting visualization.
right now this is a strong handicap preventing me from using Indigo for a couple of these contracts (no beautiful photoreal rendering...

also, will it be possible to control light intensity, both for IES lights (using the same light on different fixtures, for example) and normal lights in different units (candelas, lumens, watts)? the efficacy scale is a start already, but is incompatible with IES right now and distributes the energy over the whole mesh (rather than lumens/sq meter or what not).
finally, meshes that have IES light materials attached to them currently render as black. is that a problem on my end or is this how Indigo renders them? would it be possible to make the mesh glow too? it seems very counterintuitive right now....
as always, thanks a ton for your work Ono! without all of the good stuff, me complaining about this stuff wouldnt even be possible!
