Blender light exporting problem!!!

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Modude
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Joined: Sat Feb 02, 2008 8:40 pm

Blender light exporting problem!!!

Post by Modude » Sat Feb 02, 2008 8:47 pm

Whenever I hit Blendigo to export under file>export>Blendigo, and then the scripts page comes up, then I hit export scene, and this window comes up, and says "scene must contain at least one light." I tried all I could, I got all I need to use Indigo, the scripts and everything, and installed everything, but I cant export anything! Help! in the file attachment there is a screenshot of what comes up when i hit "export scene."
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Indigo problem.JPG
heres what comes up.
Indigo problem.JPG (74.03 KiB) Viewed 4109 times

Big Fan
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Location: Nelson NZ

Post by Big Fan » Sat Feb 02, 2008 9:00 pm

well do you have a light in there? :D

you either need a sun 8) or a mesh that glows... :idea:

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joegiampaoli
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Post by joegiampaoli » Sat Feb 02, 2008 9:18 pm

:idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
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Kram1032
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Post by Kram1032 » Sat Feb 02, 2008 10:04 pm

The only lamp that directly works, is a sun. To activate it, you need to go to the environment tab and select "Sun and Sky" in the drop down menu.

If you don't want to use a sun to enlighten your scene, you need to build a mesh and give it an "emitter" material in blendigo.

The light will only flow in the directions of your normals. It wont glow in the other direction.

Modude
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Joined: Sat Feb 02, 2008 8:40 pm

Post by Modude » Sun Feb 03, 2008 9:46 am

Thank you! I never realized I needed a sun. :oops: :D

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