here is what it ended up.

c&c welcome
u3dreal



matte glass can be simulated using a hi rez noise map as a bump map on the glass object. it works quite well, ive got a sample kicking around somewhere... ill try to post later today.8bstudio wrote:Compliments U3dreal!! I like fishes!!
To Ono: yes, I would like SSS! I'm waiting for that for "matte" glass!! Pleaseee!!!
Thanks for Indigo!!
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