http://www.savefile.com/files/1336075
http://www.savefile.com/files/1336076
Looks like SU to me! Nice first image! We're all waiting for some proper mesh smoothing and beveling tools in SU7. Let's hope we get it. That way, we can finally have renders to compete with all these Blenderheads!Kram1032 wrote:You're welcome
First hint: Indigo doesn't like to smooth sharp edges. Look at your dustbin: It's full of normalsmoothing errors.
This happens, when it doesn't have a dense enough mesh
You should subsurf it a few times...
2nd: The pipe underneath the basin: I think, there, you forgot to smooth the normals...
Your lampshade seems to have both issues: It's unsmoothed and it's too low poly. Except, it's supposed to be faceted...
Add an edgesplit modifier to your vase, so that the black ring on the top goes away.
This one already is *slightly* advanced: You should bevel all your edges... hard edges like those, you use, are quite unusual and usually add something very rough and uncomfortable to the appearance of things.
For a beginner image, this one already is greatAll those mistakes are typical for beginners. Don't worry
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