Show off your final renders
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Tato
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by Tato » Sat Dec 01, 2007 3:44 am
Simple re-rendering of an older scene

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- im1196359536.png (1.16 MiB) Viewed 9856 times
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SmartDen

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by SmartDen » Sat Dec 01, 2007 3:53 am
very nice render! the wood texture is amazing!
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Tato
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by Tato » Sat Dec 01, 2007 3:56 am
wood is made from photo made in local pub + crazy bump

If anyone intersted i can share

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metapixel
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by metapixel » Sat Dec 01, 2007 4:14 am
Hi, very nice and I like your dof! Render time and Cpu?
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Tato
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by Tato » Sat Dec 01, 2007 5:12 am
so. it takes 21 hour to get his. Its interesting that no glare occurs, anyway i got AMD 3800+ X2.
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SimonLarsen
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by SimonLarsen » Sat Dec 01, 2007 5:14 am
Very cool rendering. Looks pretty sweeth with the dof.
Tato wrote:wood is made from photo made in local pub + crazy bump

If anyone intersted i can share

I'm definately interested.

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Tato
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by Tato » Sat Dec 01, 2007 5:58 am
here is the texture and bump map. happy using
Textures.rar
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SmartDen

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by SmartDen » Sat Dec 01, 2007 6:05 am
Thanks!
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SimonLarsen
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by SimonLarsen » Sat Dec 01, 2007 10:33 am
Great. Thanks dude.

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Kram1032
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by Kram1032 » Sat Dec 01, 2007 11:47 am
Very nice!
Would be cool, if you'd add a link to the first version of it to get a side by side compare

(maybe with CPU and time of the old one, too

)
the wood is very nice, indeed

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Tato
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by Tato » Sun Dec 02, 2007 10:05 pm
download the latest BlenderArt magazine. Its 13. issue

In gallery there is the older version of the rings.
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OnoSendai

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by OnoSendai » Sun Dec 02, 2007 11:52 pm
Nice image.
About the lack of glare,
a smaller aperture will mean more glare, so as you have a large DOF-blur in this image, which means the aperture is quite large, the glare will be rather small.
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Kram1032
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by Kram1032 » Mon Dec 03, 2007 4:53 am
ah, so, you never rendered it in Indigo, before

survakas tested a bit with glare. You can find his results in the Maxigo thread

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