Some new work

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Pibuz
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Re: Some new work

Post by Pibuz » Mon Jul 28, 2014 9:39 pm

I like the lighting, although I find the general composition a little too..empty..
Wonderful lights and really interesting material on the vase on the left, how's that made?

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bubs
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Re: Some new work

Post by bubs » Mon Jul 28, 2014 9:47 pm

Pibuz wrote:I find the general composition a little too..empty..
totally agree, but I just work here! :wink:
Pibuz wrote:really interesting material on the vase on the left, how's that made
It's a blend between a shiny metal and a dull. The blend map is soft (no sharp transitions between black & white) and the shiny metal has a much sharper fresnel map applied.

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bubs
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Re: Some new work

Post by bubs » Mon Jul 28, 2014 10:02 pm

I uploaded it to the data base.

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DJ AntOn
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Re: Some new work

Post by DJ AntOn » Mon Jul 28, 2014 10:10 pm

bubs wrote:сцены я сделал свой свет.

very nice
how long renderer?
how to make a rug? https://yadi.sk/i/cJVZe_s_Y3tvR I want the same

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Zom-B
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Re: Some new work

Post by Zom-B » Mon Jul 28, 2014 10:19 pm

polygonmanufaktur.de

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bubs
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Re: Some new work

Post by bubs » Mon Jul 28, 2014 10:19 pm

DJ AntOn wrote:very nice
Thanks!
DJ AntOn wrote:how long renderer?
Not a good example I'm afraid... I left this for a whole weekend because I was away... It rendered for far longer than it needed to... I could probably get this overnight on a poor i5 with 8gb Ram.
bubs wrote:how to make a rug? https://yadi.sk/i/cJVZe_s_Y3tvR I want the same
This is Bertrand Benoit's patch (which has probably been used a million times!) http://www.turbosquid.com/3d-models/fre ... del/587690
I made a dummy component in SketchUp and used the 'Make Crowd' pugin to scatter it.

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bubs
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Re: Some new work

Post by bubs » Mon Jul 28, 2014 10:20 pm

Zom-B wrote:
DJ AntOn wrote:how to make a rug? https://yadi.sk/i/cJVZe_s_Y3tvR I want the same
http://bertrand-benoit.com/blog/2011/02 ... rest-pack/
Ha! Beat me to it! :wink:

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DJ AntOn
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Re: Some new work

Post by DJ AntOn » Mon Jul 28, 2014 11:28 pm

Zom-B and bubs thank you

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bubs
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Re: Some new work

Post by bubs » Tue Jul 29, 2014 8:56 pm

Another view from the last scene.
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Scene2.jpg
Last edited by bubs on Wed Jul 30, 2014 3:37 am, edited 1 time in total.

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OnoSendai
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Re: Some new work

Post by OnoSendai » Tue Jul 29, 2014 10:01 pm

beautiful, top stuff!

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bubs
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Re: Some new work

Post by bubs » Tue Jul 29, 2014 11:23 pm

Thanks Ono! :D

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OnoSendai
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Re: Some new work

Post by OnoSendai » Tue Jul 29, 2014 11:27 pm

My only crit is that you need to region render the f*ck out of that orange juice :)

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bubs
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Re: Some new work

Post by bubs » Wed Jul 30, 2014 3:38 am

OnoSendai wrote:My only crit is that you need to region render the f*ck out of that orange juice :)
Fair point well made! I've updated in place above.

yeganegi
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Re: Some new work

Post by yeganegi » Mon Sep 29, 2014 9:38 am

Wow , these are all great renders, By the way I love the foliages... are they real 3D models or done in Photoshop?
If real models, any link please?
M.

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bubs
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Re: Some new work

Post by bubs » Tue Sep 30, 2014 2:29 am

yeganegi wrote:Wow , these are all great renders, By the way I love the foliages... are they real 3D models or done in Photoshop?
If real models, any link please?
M.
Welcome yeganegi and Thanks! :D
All the foliage is 3D only colour correction etc in Photoshop. Most of it is from one of these sites;
http://www.archive3d.net - all free
http://www.xfrog.com - lots of free stuff on their samples page
http://www.3dwarehouse.sketchup.com - you have to really hunt to find anything of much quality, but there is some useable stuff there if you look!

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