Show off your final renders
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Furumaru
- Posts: 66
- Joined: Wed Oct 04, 2006 8:06 pm
- Location: Germany
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by Furumaru » Fri Nov 16, 2007 4:25 am
Since some days i'm playing "ET: Quake Wars" and so i need a fitting wallpaper. Here is it, the good old Quake logo.
6000 samples per pixel / 12 hours rendertime
Made with Blender & Indigo

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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Fri Nov 16, 2007 6:36 am
nice ground texture

If you get rid of the tiling a tiny bit (it's already quite weak), it's perfect

Also a good job on modelling the logo

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Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
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by Kosmokrator » Fri Nov 16, 2007 7:48 am
nice caustics!!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
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zed_pmd

- Posts: 116
- Joined: Thu Sep 20, 2007 3:46 am
- Location: Poland
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Contact:
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by zed_pmd » Fri Nov 16, 2007 8:45 pm
superb

Quake rulez!

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tweeby
- Posts: 95
- Joined: Sat Apr 21, 2007 4:36 am
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by tweeby » Sat Nov 17, 2007 2:01 am
Quake II is better in my opinion

. Nice work by the way.
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filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
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Contact:
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by filippo » Sat Nov 17, 2007 11:10 pm
good work!!!
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
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