The scene was basically trying to create a laser. The laser is a 65cm black tube with an inner diameter of 5mm. The tube has a planar circlular emitter at the sealed end. The emitter is slightly smaller than the inner diameter of the tube.

You can experience the 0k samples/s problem by changing the cube that the 'laser' is aimed into a specular material, even a phong material with specular reflection.
If you change to bidir rendering you will be able to see the emitter shining through the sealed end of the tube.

Some notes: Some rendering modes output no light from the end of the tube, I found out this is related to the length of the tube. A short tube ~10cm will work with all render modes, but as the length increases only MLT modes will work, and when the tube is ~1m long no light exits the open end (perhaps I need to wait a lot longer).
The 0k Samples/s problem is resolved by using a much shorter tube which results in more light spread, and is less laser-like.
Is the some kind of scale setting or under the hood (mncr/ray depth) that I could alter to improve the issues? Does someone have an IES file for a laser? I found one on the luxrender forums but the format wasn't compatible with max nor indigo.