I try to post here a wip of mine, modeled entirely in Sketchy and rendered through SkIndigo. I'm sad to report that i was very excited about the 1.1.12 version of SkIndigo, but after an afternoon of trials i had to give up. It seems like all the features are supported, but few of them are actually working..

This isn't absolutely supposed to be a critic to Whaat's work, which is actually fantastic (..i think it's really hard to follow the real time implementations of Ono


First of all, I think the fact we can import an external texture without having to insert it into Sketch is actually a very important feature. I counted a lot on it, but it seems like i couldn't get it to work.. I tried to link basicallyexternal exponent and bump maps: in the preview they just looked great, but in the render their effects disappeared. It was just a plain texture with an exponent value..
I really have to say that i was in a hurry, so i didn't spent so much time on that: i preferred to switch back to the stable version wich works perfectly (though my sketch file is something about 46MB now

I mean, perhaps (and that's not so improbable) SkIndigo 1.1.12 works perfectly and i simply misunderstood how to use external mapping.. Could be! ..I think i really have to save some time to practice well..
So, for now i post my wip.
It's a wip, it means i want to improve it. Go with the tips!!!