Wanted to check out the new halt samples parameter. The scene itself is just a random greeble. Nothing fancy.
Every frame is rendered until 18 samples per pixel using PT + bidir. (yeah..way too noisy...)
It took around 16 hours to complete on my 1,6 ghz amd with 300 MB's of ram.
(approx 10 min per frame)
A small shot..

..and the link to animation: Greeble (divx)
Well..I wonder how good a quad core could be for doing anims...



