Simple Renderings Thread

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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Mon Jun 08, 2009 5:39 am

Godzilla wrote:I'm still lost on how to put materials from the database into your scene.
You download the material to your computer. Set the material type (in your exporter) to "External" or something similar (the wording may be different but the idea stays the same) and you set the path to that material.
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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Mon Jun 08, 2009 5:49 am

Oh.

Well that's simple enough.

Thanks :o

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Re: Simple Renderings Thread

Post by neo0. » Mon Jun 08, 2009 6:29 am

Godzilla wrote:Oh.

Well that's simple enough.

Thanks :o
Heh, just my 2 cents, but I'll disagree with you there :)


Using materials should be self explanatory and require only a few clicks.. Maybe a button in the DB that says "Download and send to exporter."

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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Mon Jun 08, 2009 6:47 am

neo0. wrote:
Godzilla wrote:Oh.

Well that's simple enough.

Thanks :o
Heh, just my 2 cents, but I'll disagree with you there :)


Using materials should be self explanatory and require only a few clicks.. Maybe a button in the DB that says "Download and send to exporter."
It's already simple enough...once you've been told how it works. I mean he got it straight away when i told him, its not like the process is at all obscure. I wouldnt mind a "download all material from database" functions but... "Download and send to exporter" thats just being lazy. And I usually dont leave the materials in the default directory theyre being downloaded to so...it wouldnt be useful anyway (and I usually make a copy of it in my scene folder anyway)
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suvakas
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Re: Simple Renderings Thread

Post by suvakas » Mon Jun 08, 2009 7:28 am

Loading materials should get easier with the "next generation" of exporters.

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Whaat
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Re: Simple Renderings Thread

Post by Whaat » Mon Jun 08, 2009 4:37 pm

I think I finally got motion blur working :wink: Each emitter is on a different layer. The animation is of a rubik's cube falling, hitting the ground, and crashing to pieces. (Done with SketchyPhysics Plugin)
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Motion Blur Test.jpg
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neo0.
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Re: Simple Renderings Thread

Post by neo0. » Mon Jun 08, 2009 6:51 pm

Borgleader wrote:
neo0. wrote:
Godzilla wrote:Oh.

Well that's simple enough.

Thanks :o
Heh, just my 2 cents, but I'll disagree with you there :)


Using materials should be self explanatory and require only a few clicks.. Maybe a button in the DB that says "Download and send to exporter."
It's already simple enough...once you've been told how it works. I mean he got it straight away when i told him, its not like the process is at all obscure. I wouldnt mind a "download all material from database" functions but... "Download and send to exporter" thats just being lazy. And I usually dont leave the materials in the default directory theyre being downloaded to so...it wouldnt be useful anyway (and I usually make a copy of it in my scene folder anyway)
Rule #1 of making a UI easy/enjoyable to use : There is no such thing as "lazy" or too easy.
:D

Couldn't the material DB be configured to DL materials to whatever location you want?

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PureSpider
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Re: Simple Renderings Thread

Post by PureSpider » Tue Jun 09, 2009 3:59 am

neo0. wrote:Couldn't the material DB be configured to DL materials to whatever location you want?
Or just for... like... world domination? :roll:

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Tue Jun 09, 2009 6:01 am

Nice whaat ! How many keyframes are you using ?
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Whaat
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Re: Simple Renderings Thread

Post by Whaat » Tue Jun 09, 2009 6:03 am

CTZn wrote:Nice whaat ! How many keyframes are you using ?
I think there are about 96 keyframes.

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cpfresh
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Re: Simple Renderings Thread

Post by cpfresh » Tue Jun 09, 2009 6:59 pm

WOW! great render Whaat! where is the movie?? :)

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Camox
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Re: Simple Renderings Thread

Post by Camox » Wed Jun 10, 2009 4:30 am

Dining room with ambilights. The bulb material is from Ctzn, thank you again for sharing. :)
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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Wed Jun 10, 2009 6:00 am

Beautiful!
Did you solve the darkening at the corners of the blue light panels with a teture or is it modeled?
Is it a emittive diffuse transmitter or just a emittive diffuse?

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Camox
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Re: Simple Renderings Thread

Post by Camox » Wed Jun 10, 2009 7:36 am

Thx Zeitmeister, the material is a diffuse transmitter and in the background there are several emitter.

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Re: Simple Renderings Thread

Post by OnoSendai » Wed Jun 10, 2009 1:12 pm

Very nice Camox!

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