Subway

Get feedback from others on your works in progress
User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Tue Apr 17, 2007 4:04 am

I agree I haven't used an "average" value as I stated, but the highest acceptable (plausible) exposure for my hardware.

I believe that people non initiated to 3d graphics would take that for a picture !
obsolete asset

manuel
Posts: 46
Joined: Sat Feb 17, 2007 9:13 am
Location: Germany
Contact:

tonemapped

Post by manuel » Tue Apr 17, 2007 7:35 am

Hey volks,
i hope this one is more brighter, the same pic as the last but i editet with the tonemapper gui

Whitebalance from E50 -> F2 looks a bit colder,
Prescale from 1 to 2.3

..
Attachments
subway.jpg
subway.jpg (60.84 KiB) Viewed 3327 times

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Tue Apr 17, 2007 7:52 am

what are your emitters, upstairs?

Looks great :D

manuel
Posts: 46
Joined: Sat Feb 17, 2007 9:13 am
Location: Germany
Contact:

Post by manuel » Fri May 04, 2007 5:16 am

Test Rendering with Hybrid and a glowing advertisment.
Attachments
subway5.jpg
Test Rendering with Hybrid and a glowing advertisment.
subway5.jpg (81.79 KiB) Viewed 3233 times

User avatar
Stur
Posts: 594
Joined: Fri Nov 10, 2006 11:52 pm
Location: Nancy, France

Post by Stur » Fri May 04, 2007 6:33 am

my god it rocks ! :shock:
It's really like a photo ! Good job !

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Fri May 04, 2007 6:49 am

to reflective floor for my taste i frefer the previus version but with bloom!nice work :wink:
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

Sebastian
Posts: 156
Joined: Wed Feb 28, 2007 9:16 am

Post by Sebastian » Fri May 04, 2007 7:21 am

I want to see the HIG RESOLUTION version ^^

Noice work, I love it ^^

User avatar
tungee
Posts: 482
Joined: Mon Jul 03, 2006 8:17 pm
Location: Gießen Germany

Post by tungee » Fri May 04, 2007 7:41 am

Very nice!
Music has the right to children!

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Fri May 04, 2007 8:57 am

8) 8)
hmmm... I have to take off, my sunglasses, we're under the earth, now!
:shock: :shock:

Your pics really look cool! You should do a really HIGHRES version of it :D
Photo-quality poster :D

manuel
Posts: 46
Joined: Sat Feb 17, 2007 9:13 am
Location: Germany
Contact:

Post by manuel » Fri May 04, 2007 10:01 am

thx @ all :)

did you realize that the reflections in the window near the camera are sharp but the rest of the window is blurred? is this correct?

..

this was just a test, i will bring back the sun from upstairs and the advertisement will be on a other position. i agree the ground is too reflective - i will change it with a spec map so there would some dirty parts that are more diffuse.

i higher res version will come then the scene is done ;o)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Fri May 04, 2007 10:27 am

did you realize that the reflections in the window near the camera are sharp but the rest of the window is blurred? is this correct?
Yes it is, what matters is the distance to the object; a reflect doesn't make an object closer ;)

Dirt, dirt, dirt !!! :D
obsolete asset

mrCarnivore
Posts: 517
Joined: Sun Mar 04, 2007 6:20 am
Location: Stuttgart, Germany

Post by mrCarnivore » Fri May 04, 2007 6:59 pm

CTZn wrote:Dirt, dirt, dirt !!! :D
There already seem to be some kind of exponent-map (at least bump-map) on the side of the train. You can see it where the light reflects. The reflections are not uniform. That adds a lot of realism.

Nice render!

manuel
Posts: 46
Joined: Sat Feb 17, 2007 9:13 am
Location: Germany
Contact:

Post by manuel » Fri May 04, 2007 9:40 pm

thats right but the bump didnt make the effect it should, i want it to be more smooth with "waves" like real metallic planes behave

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sun May 06, 2007 1:12 am

it actually looks like that ;)
But the flat angle may cause problems... dunno...
(I mean the flat angle of sight)

manuel
Posts: 46
Joined: Sat Feb 17, 2007 9:13 am
Location: Germany
Contact:

Post by manuel » Thu Jul 19, 2007 12:17 am

the Backup did cut my last Post

here is the last version..
Attachments
im1184502886.jpg
im1184502886.jpg (261.59 KiB) Viewed 2769 times

Post Reply
85 posts

Who is online

Users browsing this forum: No registered users and 5 guests