Yeah I won something!pixie wrote:Indeed!Doug Armand wrote:Nice test - left one is diamond?pixie wrote:One is Diamond other is Glass
As a prize I'm sending you the Geometry of the cube. Enjoy
Simple Renderings Thread
- Doug Armand

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Re: Simple Renderings Thread
Doug
Doug Armand
Doug Armand
- juan_irender

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Re: Simple Renderings Thread
¡Oh my cube!pixie wrote:One is Diamond other is Glass
Very nice, Pixie.
Cheers.
C4D R18 Studio user
Blender user
Blender user
Re: Simple Renderings Thread
The remote for my sound system 
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Re: Simple Renderings Thread
Glass caustics test..
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- pixie

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Re: Simple Renderings Thread
If you want to test caustics you should use a spot lightneo0. wrote:Glass caustics test..
Re: Simple Renderings Thread
I guess what he meant is to use a very small emitter.pixie wrote:If you want to test caustics you should use a spot lightneo0. wrote:Glass caustics test..
smaller emitter = more pronounced caustics
take care
psor
"The sleeper must awaken"
- pixie

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Re: Simple Renderings Thread
Spot means smallpsor wrote:I guess what he meant is to use a very small emitter.pixie wrote:If you want to test caustics you should use a spot lightneo0. wrote:Glass caustics test..
smaller emitter = more pronounced caustics
take care
psor
Last edited by pixie on Thu Sep 24, 2009 2:54 am, edited 1 time in total.
- Doug Armand

- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: Simple Renderings Thread
Using my 'prize'
I did a quick render. Used the Diamond material from the materials database and added a diamond for good measure. Small emitter as light source
Doug
Doug Armand
Doug Armand
Re: Simple Renderings Thread
This magic cube is a great tool to demonstrate the difference of unbiased versus biased engines. I don't believe that mental or V rays could compete here, visibly not.
I mean, for a similar output quality (if that's even possible) I'm pretty sure that their rendering time would become ridiculously astronomical compared with what users of biased engines would expect.
I mean, for a similar output quality (if that's even possible) I'm pretty sure that their rendering time would become ridiculously astronomical compared with what users of biased engines would expect.
Last edited by CTZn on Thu Sep 24, 2009 2:22 pm, edited 1 time in total.
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Re: Simple Renderings Thread
I would say it's possible. You need someone who knows how to use photon-mapping.CTZn wrote:This magic cube is a great tool to demonstrate the difference of unbiased versus biased engines. I don't believe that mental or V rays could compete here, visibly not.
It won't be as exact, but it will be almost as good and very fast. ;o))
edit: Found it ... take a look through this thread on CGTalk.
take care
psor
"The sleeper must awaken"
Re: Simple Renderings Thread
Well, I was talking about the refraction depth involved, TIR effects and such. Accuracy, mate.
You can crank ray depth up using mental ray, but then if you compare with an Indigo render you will find that the mental ray render has much less glares within the object. The thread you mentionned is about opaque, metallic objects. And yes, I'm aware about GI
Really something that should be demonstrated I believe.
You can crank ray depth up using mental ray, but then if you compare with an Indigo render you will find that the mental ray render has much less glares within the object. The thread you mentionned is about opaque, metallic objects. And yes, I'm aware about GI
Really something that should be demonstrated I believe.
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Re: Simple Renderings Thread
I understand your point. Anyway, there are ways to solve things till some point.
And even for unbiased renderers like Indigo and the others exist things they
can't render yet. You can make some TIR tests on your own and you'll see.
I'll agree, it's not so important anyway. People are loving Indigo, fryrender
and Maxwell non the less.
The only thing I' say right now is ...
LSSDE
LSDSE
LSSDSE
LSSSDE
... enjoy!
take care
psor
And even for unbiased renderers like Indigo and the others exist things they
can't render yet. You can make some TIR tests on your own and you'll see.
I'll agree, it's not so important anyway. People are loving Indigo, fryrender
and Maxwell non the less.
The only thing I' say right now is ...
LSSDE
LSDSE
LSSDSE
LSSSDE
... enjoy!
take care
psor
"The sleeper must awaken"
Re: Simple Renderings Thread
MLT FTW
And to be honest, if it can't make it, I can't tell why
And to be honest, if it can't make it, I can't tell why
obsolete asset
Re: Simple Renderings Thread
Pointless late night teapot render... 
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Re: Simple Renderings Thread
Very nice and colourful 
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