Simple Renderings Thread

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Silmä
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Re: Simple Renderings Thread

Post by Silmä » Fri Sep 04, 2009 1:45 am

I started modeling this as a prop for larger scene, but it ended up looking pretty good, so i thought i'd post it here. I like the graininess + Kodachrome 64CD camera response function, it gives it kind of old-fashioned look.

The design is Alvar Aalto's Chair 43 from year 1937.
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tuoli43.jpg
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Stinkie
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Re: Simple Renderings Thread

Post by Stinkie » Fri Sep 04, 2009 1:48 am

That's quite nice. :)

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Nick
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Re: Simple Renderings Thread

Post by Nick » Fri Sep 04, 2009 2:13 am

I like ti! great work,, but i think the fabric is too dark...less saturation ;)

Silmä
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Re: Simple Renderings Thread

Post by Silmä » Fri Sep 04, 2009 5:01 am

The darkness and the saturation both come with the response function. So no post processing here. I'll render clean version later - i've ordered a new computer, so it'll have to wait for it.

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Nick
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Re: Simple Renderings Thread

Post by Nick » Fri Sep 04, 2009 6:17 am

Silmä wrote:The darkness and the saturation both come with the response function. So no post processing here. I'll render clean version later - i've ordered a new computer, so it'll have to wait for it.

Ok i'm waiting the clean rendering :wink:

Good luck :D

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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Fri Sep 04, 2009 8:18 pm

A prop for a scene. Very simple setting.
It's a shame SU doesn't allow any kind of "advanced" UVmapping :?
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im1251996626.png
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suvakas
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Re: Simple Renderings Thread

Post by suvakas » Fri Sep 04, 2009 8:22 pm

Wow Pibuz, those are cool !

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Jambert
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Re: Simple Renderings Thread

Post by Jambert » Fri Sep 04, 2009 11:03 pm

realy nice, hand made style :lol:

Silmä
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Re: Simple Renderings Thread

Post by Silmä » Sat Sep 05, 2009 6:19 am

While waiting for my new computer, I modelled another Aalto's chair. This time it's Chair 41 "Paimio" from year 1931-32

I'm an architecture student, and it's good to have some classic furniture for visualisations...
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paimio2.jpg
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SzLaszlo
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Re: Simple Renderings Thread

Post by SzLaszlo » Sat Sep 05, 2009 7:18 am

Pibuz wrote:A prop for a scene. Very simple setting.
It's a shame SU doesn't allow any kind of "advanced" UVmapping :?
super render , the best , I like it :D :D :D

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Re: Simple Renderings Thread

Post by Jeff » Sat Sep 05, 2009 3:28 pm

Pibuz, that render looks so real, as if I'm staring at a real object and can almost touch them to feel their smoothness.

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Doug Armand
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Re: Simple Renderings Thread

Post by Doug Armand » Sat Sep 05, 2009 4:39 pm

Pibuz - Superb. Love the DoF that you've used and props have a real organic feel to them. Excellent
Doug

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Doug Armand
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Re: Simple Renderings Thread

Post by Doug Armand » Sat Sep 05, 2009 4:40 pm

Silmä - Fantastic modelling.
Doug

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Jeff
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Re: Simple Renderings Thread

Post by Jeff » Mon Sep 07, 2009 3:42 pm

A simple rendering of a maple tree I modeled in SketchUp. It was originally intended as a prop for a scene I am planning to model. The scene in mind would require a leafy tree branch partially blocking the view on a large window and at the same time casts shadows on the floor and furniture. I could not find the right tree model in the Google 3d warehouse so I ended up modeling it. The shape and form of the leaves needs more tweaking and I'm still experimenting with the type of leaf material to use.
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Whaat
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Re: Simple Renderings Thread

Post by Whaat » Mon Sep 07, 2009 6:11 pm

Jeff wrote:A simple rendering of a maple tree I modeled in SketchUp. It was originally intended as a prop for a scene I am planning to model. The scene in mind would require a leafy tree branch partially blocking the view on a large window and at the same time casts shadows on the floor and furniture. I could not find the right tree model in the Google 3d warehouse so I ended up modeling it. The shape and form of the leaves needs more tweaking and I'm still experimenting with the type of leaf material to use.
Really cool tree model! For the leaf material, try setting the material to Phong with IOR=1.4. Then, set the SketchUp opacity to 50. This will automatically blend the Phong material with 50% diffuse transmitter. Your exponent should be pretty low, unless you want the leaves to look wet. Try 100 or something.

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