Simple Renderings Thread

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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Fri Aug 21, 2009 4:21 am

Aye great stuff :) You'll give us the candle mat....right? :wink:
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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Fri Aug 21, 2009 6:27 am

whaat wrote:candle test:
Material will be posted to the DB soonish.
The purple one is lovely !
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dakiru
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Re: Simple Renderings Thread

Post by dakiru » Fri Aug 21, 2009 7:10 pm

Simple interior. And a beach 8)
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beach.jpg
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zed_pmd
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Re: Simple Renderings Thread

Post by zed_pmd » Fri Aug 21, 2009 8:16 pm

Hello,

I'm refresh my old scene to take a little test the new version of Indigo.
I was curious time rendering, quality and light layer work.

Rendered on notebook - dual core 2,5 ghz 4gb ram, win7 x64.

Best regards
Zed


Image

Image

Image

Image

Image


Light Layers:

Layer 1
Image

Layer 2
Image

Layer 3
Image

Layer 4
Image

Layer 5
Image

Layer 6 - flash
Image

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Jambert
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Re: Simple Renderings Thread

Post by Jambert » Fri Aug 21, 2009 9:07 pm

Not realy simple to me :lol:

great light setup, but the floor is too bumped to me :wink:

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zed_pmd
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Re: Simple Renderings Thread

Post by zed_pmd » Fri Aug 21, 2009 9:09 pm

;)

it's not a bump - i'm testing reflection map ;)

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Nick
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Re: Simple Renderings Thread

Post by Nick » Fri Aug 21, 2009 11:36 pm

I like the light and the scene!! Congratulation zed :D

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dakiru
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Re: Simple Renderings Thread

Post by dakiru » Sun Aug 23, 2009 3:25 am

Jug. Indigo Jug.
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jug_water_glass_v2_10605spx_18h57m49s_mtl_hybrid.png
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Stromberg
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Re: Simple Renderings Thread

Post by Stromberg » Sun Aug 23, 2009 3:39 am

dakiru: Realy nice :) Altough i find the backround a bit distracting, but other than that it's great :wink:

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Sun Aug 23, 2009 12:42 pm

Precisely I'm preffering the background, no offense dakiru it's really nice :D Just as the beach room. edit: "prefering" is not the word, but yeah it's veiling the object... huh jug :D

zed_pmd wrote:I was curious time rendering, quality and light layer work.
And... what's your opinion ? Wait, I give you mine, quickly (huh can't help with this ;))... I think the rendering time corresponds to 2h45 per layer, not so bad. The spots and flash shots are troublesome, no much wonders about the flash wich I guess is a tiny lightsource (without side reflectors it seems), that was quite expectable in a so complex environment... fancy trying MLT if it wasn't on ?

I am curious about the spotlights (layer 5)... is there any "obstacle" between their light source and the floor, bulb or something ? At least they don't seem to be IES.

Obviously I'm prefering the shots were the spots are turned off 8)
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Whaat
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Re: Simple Renderings Thread

Post by Whaat » Tue Aug 25, 2009 10:25 am

underwater caustics. I'm making this scene into a mini SkIndigo tutorial.
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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Wed Aug 26, 2009 1:00 am

Way to go Whaat!
Exciting!

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PureSpider
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Re: Simple Renderings Thread

Post by PureSpider » Thu Aug 27, 2009 2:24 am

Little test I did.
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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Thu Aug 27, 2009 4:14 am

Cool caustics. Render time?

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PureSpider
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Re: Simple Renderings Thread

Post by PureSpider » Thu Aug 27, 2009 4:24 am

3 hours on a Q6600 at low priority, dunno how many spp it has.
PT BiDir was used.
The caustics were pretty clean after 30 min, however.

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