Simple Renderings Thread
Re: Simple Renderings Thread
Have you overclocked your Q6600? 
- PureSpider
- Posts: 1459
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- Location: Karlsruhe, BW, Germany
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Re: Simple Renderings Thread
Well yer shuld oc yer pressessor.
Yeah, sure, you can send the scene to me if you like.
Yeah, sure, you can send the scene to me if you like.
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
Re: Simple Renderings Thread
Aight, here you go, see what you can get out of it, anyone!
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- cornell.zip
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Re: Simple Renderings Thread
It is a prism in the center. I wanted to do a dispersion test and it went this way.
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- disp.jpg (1001.03 KiB) Viewed 3891 times
Re: Simple Renderings Thread
First time using light layers




Re: Simple Renderings Thread
my word, a quality render. im stunned.
Re: Simple Renderings Thread
A WIP model of my new phone.. Mostly trying to work with the composition in this image...
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- magic.png (573.76 KiB) Viewed 3774 times
Like a jigsaw piece without a puzzle
Re: Simple Renderings Thread
nice phone, but here are some ideas:
Make the stand transparent, at the moment it looks more connected to the phone... it should be made out of another material.
The phone image should illuminate light! a combination of such a image under a reflective glass cover ftw
Make the stand transparent, at the moment it looks more connected to the phone... it should be made out of another material.
The phone image should illuminate light! a combination of such a image under a reflective glass cover ftw
polygonmanufaktur.de
Re: Simple Renderings Thread
Well, a hallway from my observation room project. I know it looks bland, and im trying to think of some objects I could stick in to create a better atmosphere, but for the life of me, I can't think of any.
What I would really like to do is create some sort of computer displaye embedded in the windows.. I think suv's transparent emitter material might work great, but im still figuring out how to do it.
Maybe CTZNs hologram material would work well too.. Uh oh.. Tried to load the text into skindo as an igm and it says it isn't valid..
What I would really like to do is create some sort of computer displaye embedded in the windows.. I think suv's transparent emitter material might work great, but im still figuring out how to do it.
Maybe CTZNs hologram material would work well too.. Uh oh.. Tried to load the text into skindo as an igm and it says it isn't valid..
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- room copy.jpg (388.2 KiB) Viewed 3579 times
Re: Simple Renderings Thread
Here's the mat for you Neo0...neo0. wrote:What I would really like to do is create some sort of computer displaye embedded in the windows.. I think suv's transparent emitter material might work great, but im still figuring out how to do it.
You may need to tweak it a bit to suit your scene (more reflections/light etc).
Link to material
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- holoDisplay.jpg (114.26 KiB) Viewed 3526 times
Re: Simple Renderings Thread
Realy interesting mat, great work
I thaught it isn't possible to blend emitter???
I thaught it isn't possible to blend emitter???
Re: Simple Renderings Thread
Blending emitting materials is absolutely possible, but their respective light layers assignements will currently be lost in the process.
I'm hoping that this limitation is only temporary
I'm hoping that this limitation is only temporary
obsolete asset
Re: Simple Renderings Thread

hi.... newbie here..! just focused on 3d in last couple months...hope it can get better ...
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