
Dining table
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Dining table
Hello I start this but I d'ont like the result... I know that I need more object. Do you have sugestion to have a more realistic lghting? I will change the lampe on the top for a other thing its seem to weird.


@blackice55
I dunno mate, ... if you use the "physical sky & sun" then you've a very
realistic lighting there. The only thing you would have to change is the
materials and maybe the camera settings. And for the log, a professional
photographer will use fill lights and bouncers to make the image look like
it looks in a catalog or high glossy magazine. So please explain a bit
more what you're after. ;o))
take care
psor
I dunno mate, ... if you use the "physical sky & sun" then you've a very
realistic lighting there. The only thing you would have to change is the
materials and maybe the camera settings. And for the log, a professional
photographer will use fill lights and bouncers to make the image look like
it looks in a catalog or high glossy magazine. So please explain a bit
more what you're after. ;o))
take care
psor
"The sleeper must awaken"
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
Yea for the weird chair I forgot to put deflection on it... I use the svn built of blender with new cloth simulation, But I dont obtain good result... That bug all the time...
I do an other render with reduce reinhard power...
http://www.indigorenderer.com/joomla/in ... emId=24550
Well do I should put curtains on the windows?
I do an other render with reduce reinhard power...
http://www.indigorenderer.com/joomla/in ... emId=24550
Well do I should put curtains on the windows?
looks good so far
I would put base boards on the wall where the wall joins the floor
like these
http://www.smithtrim.com/Brodia_baseboard.JPG
is your table cloth subsurf ? that might help
i like the lighting but it looks kind of unreal. curtains would help alot. maybe use a transparent diffuse material for the curtains?
otherwise it looks really good. im looking forward to seeing the finished image
like these
http://www.smithtrim.com/Brodia_baseboard.JPG
is your table cloth subsurf ? that might help
i like the lighting but it looks kind of unreal. curtains would help alot. maybe use a transparent diffuse material for the curtains?
otherwise it looks really good. im looking forward to seeing the finished image
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
why the floor texture is so... random? looks really strange, like a one huge piece of wood. I know, it may be a linoleum, but render - opposed to photo - must make us believe it's real. find some textures of wood, cut several rectangles and join them into a seamless tex
as for lighting, I would add a one emitter to the scene, on the left. some lamp with 'diffuse transparent' on it, to make it more interesting
as for lighting, I would add a one emitter to the scene, on the left. some lamp with 'diffuse transparent' on it, to make it more interesting
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
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- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
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