thanks guys
I picked one of the hdr to try... - converted to exr in blender naturally -
the floor/backdrop is actually like that but the model is sitting on a turntable/platform so it looks a bit odd
the results so far are mixed

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firstly I tried zsouthboy's suggestion of a 3rd emitter to the left and rear of the camera and it did illuminate some more detail and provide highlights but it also made some difficult reflections and shadow on the mudguard and the side reflector which has a chrome backing strip lit up like a real catseye

.. a bit distracting I thought...
secondly I tried an exr in addition to just the 2 top lights and this provides a much more even illumination of the underside - possibly too much and I should have used lesser gain. somehow this lighting makes it appear a bit more toyish perhaps the blue paint is too shiny and it didnt show so much in the gloom before..the exhaust is improved though
anyway will keep trying
(photos reverse order here)
