

Basically, a material that is somewhat transparent and glows..
Code: Select all
<medium>
<name>blinn1_medium</name>
<precedence>6</precedence>
<basic>
<ior>1</ior>
<cauchy_b_coeff>0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>0 0 0</rgb>
<gamma>2.200000048</gamma>
</rgb>
</absorption_coefficient_spectrum>
</basic>
</medium>
<material>
<name>blinn1SG</name>
<specular>
<transparent>true</transparent>
<internal_medium_name>blinn1_medium</internal_medium_name>
<texture>
<uv_set>default</uv_set>
<path>C:\work\3d\Indigo\dev\shaderV2\hologram.png</path>
<exponent>2.2</exponent>
<b>1</b>
</texture>
<base_emission>
<constant>
<rgb>
<rgb>5000000 5000000 5000000</rgb>
<gamma>1</gamma>
</rgb>
</constant>
</base_emission>
<emission>
<texture>
<texture_index>0</texture_index>
</texture>
</emission>
</specular>
</material>
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