mesh problem

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jeb
Posts: 2
Joined: Sun Apr 13, 2008 3:21 am

mesh problem

Post by jeb » Sun Apr 13, 2008 3:35 am

Hi all, First post for me
During my first renders with indigo 1.0.8... no problem as you can see
but few time ago i've bug with mesh
I don't know if it's a indigo bug or a configuration problem. (perhaps a bug in my model or a sketchup bug :) )
I reinstall indigo render... nothing better
Please help me.
(sorry i'm not fluent in english)
Attachments
im1207325525.png
first render
im1207325525.png (766.25 KiB) Viewed 2871 times
im1207933410.png
now
im1207933410.png (1.25 MiB) Viewed 2871 times

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ZYX
Posts: 140
Joined: Sun Dec 02, 2007 12:35 pm

Post by ZYX » Mon Apr 14, 2008 4:03 am

Are you using some texture there??

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manitwo
Posts: 1029
Joined: Wed Jul 05, 2006 4:50 am
Location: Tirol - Austria

Post by manitwo » Mon Apr 14, 2008 10:02 pm

might be a problem with scaling.
experiment with your scene-size or the ray_origin_nudge_distance parameter.

jeb
Posts: 2
Joined: Sun Apr 13, 2008 3:21 am

Post by jeb » Tue Apr 15, 2008 9:28 pm

------solve------

Thanks for reply
ok, i solve the problem.. i ungrouped/regroupe and reassign texture and it's ok
I think the bug is caused by "multitexturing"
I used one texture into different part of the block and an other texture for the entier block ... then problem.

thank

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cpfresh
Posts: 501
Joined: Thu Jun 14, 2007 12:20 pm
Location: California, USA
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Post by cpfresh » Thu Apr 17, 2008 8:39 am

i dont think the exporter likes it when you only "paint" the group and not the actual faces.

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