I know this might be a quite well-known topic, but I really cannot understand how the diffraction and obstacle maps work (working with Sketchup, it must be said: I think that a small buggie is lurking here but I'm no expert so I'm not sure...)!
I got from the manual that diffraction produces those wonderful blooms, and that their dimension gets bigger when the f/stop number is higher: ok, got it. That's all good as far as I use apertures.
But, question number 1: I can't see any differences if I choose an obstacle map too.. Is that alright?
question 2: can an obstacle map be used even without activating the diffraction?
question 3: HOW THE HECK I CONTROL IF THE AD IS PRE OR POST PROCESSED? I read that the post-processed kind is very heavy, drains loads of RAM and it's quite slow to see in the GUI. I think I am usually running this one, I suppose, since I report the exact same conditions. But how can I set and control the pre-processed one?
Thank you a lot...
Be patient......
EDIT: now that I'm just testing it, I see that the image autosaving doesn't save the diffraction: I have to manually save the image to get it.. One more question mark for me

