I am pretty happy with current animation support in Skindigo.
It works like charm and even speedier than one would expect for an unbiased render engine.
Lately I really feel the urge to be able to animate objects in sketchup and render the animation with Skindigo. Object animation would definitely be a super feature that opens the gates to all sorts of creativity (even gravity controlled animation etc...
That is why I pop the question here to hear if there is chance we will be seeing object animation in some near or further away future .
[Looking at Whaat now

Some ideas I have about implementing it in the most easy way.
I am no coder, but maybe it could work as follows:
1. A object animation script that spreads the animation to 1 scene tab per frame.
(e.g a 180 frame animation has 180 scene tabs).
2. batch rendering each frame, only calculating the 'difference' in geometry position.
So actually the code would only take in consideration what changes, so it doesn't need to export full geometry for each scene tab/ frame.
I would love to hear your opinion on this and off course Whaats opinion in the first place, even if it means it would be an impossible mission

Cheers,
Kwistenbiebel