I'm a complete rookie in Sketchup and rendering. I jut started a few days ago. I modelled a house and installed Skindigo 0.9. I have a couple of windows with sketchup material 'transculent_glass_blue', thickness 2cm. I set these to 'specular 1.52' in Skindigo. The other options I left with default values.
After rendering for about 15 hours on my MacbookPro I have some reflection in the windows, but also lots of black pixels (see attachment).
Should I render even longer, or am I doing this completely wrong?
Next step is to get the bricks a little better. So maybe a little help on how using bumpmaps would be helpfull too
Hope someone wants to help me a little further, I think this stuff is really cool and I would love to get my models a little more presentable...
Grtz.
