Indigo Scene Exporting and Render Farm Help

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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MT
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Indigo Scene Exporting and Render Farm Help

Post by MT » Tue Aug 05, 2014 6:21 am

Okay so I have two real questions/problems I am running into:

First is there a way to export a series of files, a high quality animation, from SketchUp Indigo plugin in without it just creating a series of small cameras. The usual export, at least for us, is that it creates the reader file that orders everything, the material map folder, a small series of 5kb camera files, and a singular large mesh file. I am hoping instead for it to combine the meshes and the camera files into one solid file, instead of splitting them up. Is this possible to accomplish, other then by going into the Indigo Renderer itself and saving them that way?

This leads into my second question of I have been using, or attempting rather, to use Ranch Computing to little success. When I first packed up my files and sent them to them they couldn't read the individual camera files. So after attempting a large array of solutions dealing with just the camera files, none of which worked, I tried combining the meshes and cameras in the way mentioned above. This also didn't create an archive that could be read, so I am wondering do people have experience with this? Is there a better renderer farm that I should be using? Any ideas on how to go about fixing this, either on the SketchUp side or the Rendering Farm side?

Thank you for you help!

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Zom-B
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Re: Indigo Scene Exporting and Render Farm Help

Post by Zom-B » Tue Aug 05, 2014 7:22 am

To send your stuff somewhere else for rendering you need to pack your scene(s) to pigs (via Indigo GUI > save).Then all textures, cameras etc. are inside that file!
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MT
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Re: Indigo Scene Exporting and Render Farm Help

Post by MT » Tue Aug 05, 2014 10:45 am

Thanks, and is there anyway to have it do it automatically? As otherwise I have about 1440+ frames I will have to pack up like that individually if I can't just export them as that.

MT
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Re: Indigo Scene Exporting and Render Farm Help

Post by MT » Wed Aug 06, 2014 4:35 am

I just received an email from the Ranch Computing people saying I need to fix these two problems to upload to them. Is there a way to fix these with SketchUp or using an editor?

In your last project archive, there is at least 2 problems:
- there is no ..igmesh (the file containing the data of the mesh), the Indigo exporter of Sketchup does not work apparently for this. Can you ask why to the developer(s) of the exporter ?
- the paths in the igs file are absolute and it should be relative.

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OnoSendai
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Re: Indigo Scene Exporting and Render Farm Help

Post by OnoSendai » Wed Aug 06, 2014 11:35 am

Hi,
Generally packing a file as a PIGS file (packed indigo scene) will solve these problems. It puts all needed files in the PIGS, and makes all paths relative.

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Re: Indigo Scene Exporting and Render Farm Help

Post by Zom-B » Wed Aug 06, 2014 4:47 pm

OnoSendai wrote:Generally packing a file as a PIGS file (packed indigo scene) will solve these problems. It puts all needed files in the PIGS, and makes all paths relative.
The problem here is that afaik no exporter supports exporting animations directly into PIGS, is there an way to do it via commandline, to batch pack a whole folder of IGS into PIGS?
polygonmanufaktur.de

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