Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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Logred
- Posts: 22
- Joined: Fri May 13, 2011 4:23 am
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by Logred » Mon Nov 28, 2011 7:15 am
Hello, I would like to know how to remove this effect of fuzziness (DoF?).
Nice when we make a render on
an object and of loan, but during a global render (here from an inside), it is very ugly. And I don't know how to remedy it.
Thank you in advance.

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Jeff Hammond

- Posts: 105
- Joined: Sun Oct 11, 2009 11:30 am
- Location: newyorkcity
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by Jeff Hammond » Mon Nov 28, 2011 7:26 am
in the skindigo render settings under 'camera', choose autofocus and select a smaller aperture (higher value)..
something in the f/16 - f/128 range then click apply..
you might have your default settings saved with the shallow dof so you might want to do a 'save defaults' with the small aperture and use the shallow dof on a case_to_case basis.
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cotty
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- Location: Germany
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by cotty » Mon Nov 28, 2011 8:18 am
Is the scale of the model correct?
little gallery... http://unverzagt.biz/cottysgallery/
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Logred
- Posts: 22
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by Logred » Mon Nov 28, 2011 11:14 pm
Jeff Hammond wrote:in the skindigo render settings under 'camera', choose autofocus and select a smaller aperture (higher value)..
something in the f/16 - f/128 range then click apply..
you might have your default settings saved with the shallow dof so you might want to do a 'save defaults' with the small aperture and use the shallow dof on a case_to_case basis.
Thanks it's work

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lycium
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by lycium » Tue Nov 29, 2011 12:41 am
I would suggest to rather make the scene the correct scale, than to try and fix it by making the camera tiny - this is because other materials (like glass) expect the world to be in units of metres (it looks here like centimetres).
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Jeff Hammond

- Posts: 105
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- Location: newyorkcity
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by Jeff Hammond » Tue Nov 29, 2011 4:52 am
lycium wrote:I would suggest to rather make the scene the correct scale, than to try and fix it by making the camera tiny - this is because other materials (like glass) expect the world to be in units of metres (it looks here like centimetres).
nah, it's probably properly scaled.. you can't (easily) draw small things in sketchup.. faces with edges less than ~1/16" won't form and you have to do weird work arounds to get them to (scaling up the model 100x then scale back down etc.)
that refrigerator would be dotted with missing faces if this were in cm..
[could be wrong of course and this model really is tiny

.. but i doubt it.]
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Logred
- Posts: 22
- Joined: Fri May 13, 2011 4:23 am
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by Logred » Thu Dec 01, 2011 8:53 am
The camera was 1/22, it was simply for that. Otherwise the scene is sized well.
Thanks

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galinette

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by galinette » Thu Dec 01, 2011 9:44 am
1/22 should not blur with standard camera and scene dimensions... The exported geometry is very likely at wrong scale.
If you take a picture of a kitchen with a 35mm camera and 1/22 aperture you will not have this DoF effect, and Indigo is correct regarding this. It really looks like you take a miniature kitchen with a macro lens.
In Indigo log output, what is the distance calculated by autofocus?
Etienne
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Logred
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by Logred » Fri Dec 02, 2011 3:36 am
It was at f/1.0 sorry, but it's work now with F/22.0

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