Announcements, information, requests and support regarding other exporters and general/new exporters
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arneoog

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by arneoog » Thu Jul 27, 2006 11:37 pm
What kind of features should an exporter have?
We should make a list

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arneoog

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by arneoog » Thu Jul 27, 2006 11:38 pm
Here are some:
renderer_settings
width
height
metropolis
large_mutation_prob
max_change
russian_roulette_live_prob
max_depth
bidirectional
strata_width
frame_upload_period
halt_time
logging
image_save_period
save_tonemapped_exr
save_untonemapped_exr
tonemapping
pre_scale
post_scale
colour_correction
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u3dreal
- Posts: 346
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by u3dreal » Fri Jul 28, 2006 1:32 am
Well i think the best thing is to have full control over indigo from
within the exporter. So indigo gets totally integrated.
Plus all the materials should be accesable.
cheers
u3dreal

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arneoog

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by arneoog » Fri Jul 28, 2006 1:40 am
Yes, totally!
And therefore we should make a list of what features it needs.
So that everyone can use very much the same functiuons,
regardless of what software they use.
I know you added a "time and date for the sun" option in the Max2Indigo exporter.
That should be on the list.

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u3dreal
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by u3dreal » Fri Jul 28, 2006 1:46 am
I get the time / date data from max daylightsystem-.##
cheers
u3dreal

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arneoog

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by arneoog » Fri Jul 28, 2006 1:54 am
Could you make a list of the things you know is needed?

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u3dreal
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by u3dreal » Fri Jul 28, 2006 3:16 am
Hm i will probably do this when i update my exporter but for
now i'm sitting in munich and i cna do any thing..
cheers
u3dreal

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Zom-B

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by Zom-B » Fri Jul 28, 2006 5:05 am
I would like to see the following stuff:
- Shpere & Plane Objekt
- NK-Materials integration with Pre Rendered Preview (see
here)
- Export Model as Triangel Set defined in the XML (for easy sharing)
- Tooltips (if the App support this => great for n00bs like me

)
Hope some of this is possible to realize...
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gautxori
- Posts: 17
- Joined: Wed Apr 02, 2008 11:25 am
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by gautxori » Sun Apr 06, 2008 4:43 am
hi,
it seems funny to me (

) that since Jul 2006 there's no continuation on the proposal of keeping a unified interface to export data from 3d modellers to indigo, & to make available to modellers the data of materials, cameras, textures, lights, etc. [EDIT: when v1.0.4 was released there was a short debate on this (see the thread
http://www.indigorenderer.com/joomla/fo ... c&start=35)
and perhaps also after this]
i feel there's some command-line app missing that could help unifying this (woops, perhaps this is the indigo SDK?)
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dougal2

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by dougal2 » Sun Apr 06, 2008 4:51 am
the multiple independant development of the exporters for different apps, all of which have different interfaces and features is a little bizarre, i agree.
However, given that developing an exporter requires expert knowledge of the modelling application, it'd take too much time and money for a single person to buy every available package, learn its API and construct a unified exporter for all of them.
Add to this the fact that nearly every app uses a different programming language too... a common codebase is not really very practical.
Perhaps the exporter development could have been more unified from the start but I think we're at a point now where re-writing even a single part of a single exporter is a major task.
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gautxori
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by gautxori » Sun Apr 06, 2008 8:07 am
yep, i agree that "we're at a point now where re-writing even a single part of a single exporter is a major task". What i'm afraid of is that this could make some "exporters" die (not the developers, the apps

), and indigo could lose a nice chance of being "the most used renderer (and the best) by 3d modelling apps".
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fused

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- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Mon Apr 07, 2008 11:12 pm
+1
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