That's by no means a showstopping bug neepneepneepneep wrote:<cough>........and there's also that little issue of the 'samples per sec' being mis-reported when resuming renders.
Indigo 1.0.7
The Mitchell Netravali filter is (more some kind of) a sharpening filter. Maybe you'll find here an answer...BbB wrote:Is it my eyes or does the new filter have an ever so slightly blurry, blotchy, Maxwellian quality to it???
polygonmanufaktur.de
I need about a week to finish.OnoSendai wrote:*yawn*
Well, judging from the relative silence, I'm guessing this release works pretty well without any showstopping bugs.
I'm gonna update the reference manual, then i'll announce an official 1.0 stable release.
So exporter writers, please finish up your v1.0 exporters.
Re: Indigo 1.0.7
Hell yes! I've been waiting for what seems like an age.OnoSendai wrote:Yes, probably.Grimm wrote:Thanks Ono!!!![]()
Does this mean that we can expect a new Linux build some time soon?OnoSendai wrote:Hi all,
I'm probably gonna feature freeze until 1.0 stable.
ZomB
I didn't have diffraction on. But looking at Nick's checkers images at the beginning of the thread, I think I can see what I mean. The new filter seems to very slightly blur things, whereas gaussian was sharper but more aliased.
I wonder if Mitchell Netravali might not be particularly helpful in some hard-to-render scenes as a kind of noise reduction filter.
I didn't have diffraction on. But looking at Nick's checkers images at the beginning of the thread, I think I can see what I mean. The new filter seems to very slightly blur things, whereas gaussian was sharper but more aliased.
I wonder if Mitchell Netravali might not be particularly helpful in some hard-to-render scenes as a kind of noise reduction filter.
Re: Indigo 1.0.7
Hey, WytRaven is back!!! Hi dude!WytRaven wrote: Hell yes! I've been waiting for what seems like an age.
Yup, Mitchell-Netravali with the default params blur=0.6, ring=0.2 is not as sharp as Gaussian. It is more Maxwell-render like than the Gaussian.BbB wrote:ZomB
I didn't have diffraction on. But looking at Nick's checkers images at the beginning of the thread, I think I can see what I mean. The new filter seems to very slightly blur things, whereas gaussian was sharper but more aliased.
I wonder if Mitchell Netravali might not be particularly helpful in some hard-to-render scenes as a kind of noise reduction filter.
I might have found a problem, it tried with an older version and it didn't do this.
Also here is the windows error report.
http://www.mediafire.com/?ymc95jluy9u
Also here is the windows error report.
http://www.mediafire.com/?ymc95jluy9u
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